[Bug 3208] New: Mixer bug; "underrun on sound buffer" leads to crash (?)
http://bugs.winehq.org/show_bug.cgi?id=3208 Summary: Mixer bug; "underrun on sound buffer" leads to crash (?) Product: Wine Version: 20050524 Platform: Other URL: http://winbolo.com/ OS/Version: other Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-dsound AssignedTo: wine-bugs(a)winehq.org ReportedBy: genman(a)noderunner.net 1. Download and run setup.exe from http://winbolo.com/ . Choose the ALSA driver (though fails in other modes, including "HardwareAcceleration" = "Emulation" ): "Drivers" = "winealsa.drv" ; for ALSA users 2. Start a pratice game on any map, e.g. "Better Best Map Ever." If there isn't a lot of simulateous firing/explosions, then the sound is okay, though clipped. Eventually, the game window stops working, although the UI thread is okay. 3. These messages are logged to the console: err:dsound:DSOUND_MixInBuffer length not a multiple of block size, len = 257, block size = 2 err:dsound:DSOUND_MixOne underrun on sound buffer 0x77d39f38 err:dsound:DSOUND_MixOne underrun on sound buffer 0x77d39f38 err:dsound:DSOUND_MixOne underrun on sound buffer 0x77d39f38 err:dsound:DSOUND_MixOne underrun on sound buffer 0x77d39f38 err:dsound:DSOUND_MixOne underrun on sound buffer 0x77d39f38 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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