[Bug 7656] Settlers 2 10th Anniversary hangs with "Invalid call"
8 Mar
2007
8 Mar
'07
12:44 a.m.
http://bugs.winehq.org/show_bug.cgi?id=7656 ------- Additional Comments From stefandoesinger(a)gmx.at 2007-08-03 00:44 ------- Check the last d3d calls mentioned in the trace(SetVertexShaderConstantF and IWineD3DStateBlockImpl_Apply) for their return values. They are in dlls/wined3d/device.c and dlls/wined3d/stateblock.c respectively). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
6942
Age (days ago)
6942
Last active (days ago)
0 comments
1 participants
participants (1)
-
Wine Bugs