[Bug 7965] Guild Wars locks up with "too many concurrently active lights" error
28 May
2007
28 May
'07
1:16 p.m.
http://bugs.winehq.org/show_bug.cgi?id=7965 ------- Additional Comments From jamesybaby(a)gmail.com 2007-28-05 08:16 ------- After a few days of use (dx9 opposed to dx8), I have not had a single issue with too many concurrently active lights. I wonder why it works for me and urrr... no one else? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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