[Bug 21558] New: Jedi Academy Segfaults
http://bugs.winehq.org/show_bug.cgi?id=21558 Summary: Jedi Academy Segfaults Product: Wine Version: 1.0.1 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs(a)winehq.org ReportedBy: palmem(a)comcast.net Created an attachment (id=25972) --> (http://bugs.winehq.org/attachment.cgi?id=25972) Output from `wine jasp.exe 2> /tmp/wineout` This page <http://forum.winehq.org/viewtopic.php?t=6689&sid=34a810cb0f19e17baee5074ac6c24351> on the foum indicates the same problem I'm having, but no bugzilla entry was filed (at least, that I can find). Jedi Academy (currently Platinum ranked) on wine 1.0.1 (arch's bin32-wine-stable) segfaults when running (on either single player or multi player) on the first game screen (a static splash screen). Steps to reproduce: 1. `rm -rf ~/.wine/` 2. Install Jedi Academy from CD (`wine autorun.exe`, default options) 3. Run Jedi Academy (`wine ja[s,m]p.exe`) I'm running: nvidia 190.53-3 bin32-wine-stable 1.0.1-8 (the same crash occurs with bin32-wine 1.1.34-2 and 1.1.37-1) on Arch Linux (everything else is updated as of today) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21558 --- Comment #1 from Andrew Nguyen <arethusa26(a)gmail.com> 2010-01-30 19:50:44 --- Can you retest Jedi Academy with the latest development version of Wine (1.1.37)? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21558 --- Comment #2 from Palmer Dabbelt <palmem(a)comcast.net> 2010-01-30 19:58:54 --- Created an attachment (id=25973) --> (http://bugs.winehq.org/attachment.cgi?id=25973) Output from `wine jasp.exe 2> /tmp/wineout` (wine 1.1.37) Updated output to 1.1.37. It crashes with a crash message this time ("The program jasp.exe has encountered a serious problem and needs to close. We are sorry for the inconvenience.") -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21558 Palmer Dabbelt <palmem(a)comcast.net> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #25973|0 |1 is obsolete| | --- Comment #3 from Palmer Dabbelt <palmem(a)comcast.net> 2010-01-30 20:00:08 --- Created an attachment (id=25974) --> (http://bugs.winehq.org/attachment.cgi?id=25974) Output from `wine jasp.exe 2> /tmp/wineout` (wine 1.1.37) whoops, posted too soon -- the debug log wasn't complete yet -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21558 --- Comment #4 from Jeff Zaroyko <jeffz(a)jeffz.name> 2010-01-30 21:57:56 --- This game uses securom, does using a nocd patch workaround the crash? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21558 --- Comment #5 from Palmer Dabbelt <palmem(a)comcast.net> 2010-01-30 23:33:27 --- (In reply to comment #4)
This game uses securom, does using a nocd patch workaround the crash?
Just tried a three different ones, all have the same error. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21558 --- Comment #6 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2010-01-31 00:04:06 --- Your Wine is incorrectly compiled. Make sure you have all required libraries and programs installed. Also don't forget to add -gstabs to the CFLAGS to make more usable back trace. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21558 --- Comment #7 from Palmer Dabbelt <palmem(a)comcast.net> 2010-01-31 12:22:28 --- The linked forum post suggested: __GL_ExtensionStringVersion=17700 wine jasp.exe Which is now working for me (I'll run through some more of the game, but I think it'll be good). I will update the appdb when it is confirmed to work. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21558 --- Comment #8 from Palmer Dabbelt <palmem(a)comcast.net> 2010-01-31 13:07:34 --- Created an attachment (id=25990) --> (http://bugs.winehq.org/attachment.cgi?id=25990) __GL_ExtensionStringVersion=17700 WINEDEBUG=+wgl /usr/bin/wine jasp.exe 2> /tmp/wineout
Which is now working for me (I'll run through some more of the game, but I think it'll be good). I will update the appdb when it is confirmed to work.
OK, I lied. When running with __GL_ExtensionStringVersion=17700 (or 18500) there are no non-static objects (so people, breakable objects, etc). I've attached a log with WINEDEBUG=+wgl enabled.
Your Wine is incorrectly compiled. Make sure you have all required libraries and programs installed. Also don't forget to add -gstabs to the CFLAGS to make more usable back trace.
I'll try -- I'm on arch and I can't quite figure how I should build this (I'm running a 64-bit distro, but I believe I need a 32-bit complied wine?) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21558 Roderick Colenbrander <thunderbird2k(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED CC| |thunderbird2k(a)gmail.com Resolution| |INVALID --- Comment #9 from Roderick Colenbrander <thunderbird2k(a)gmail.com> 2010-02-01 11:37:33 --- A lot of quake3 based games suffer from this bug since they use a fixed buffer for storing the opengl extension string. This is not a Wine bug and the key which you used is the only workaround. Try a different version number like something really old like 9643 or 7185 or so. I can't say why you get no things drawn but it is no Wine bug. In case of opengl we forward all calls to the native library and are not doing any 'emulation'. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21558 --- Comment #10 from Palmer Dabbelt <palmem(a)comcast.net> 2010-02-01 11:58:01 --- Installing in a new WINEPREFIX worked for me (fixed the no drawing issue) -- it must have been some conflicting app. I'll add the __GL_ExtensionStringVersion=17700 to the appdb, it is necessary. Sorry, and thanks for your time! -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21558 Jeff Zaroyko <jeffz(a)jeffz.name> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #11 from Jeff Zaroyko <jeffz(a)jeffz.name> 2010-02-01 12:26:59 --- closing invalid. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21558 Christoph Korn <c_korn(a)gmx.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |c_korn(a)gmx.de --- Comment #12 from Christoph Korn <c_korn(a)gmx.de> 2010-02-15 07:40:21 --- *** Bug 21727 has been marked as a duplicate of this bug. *** -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=21558 Anastasius Focht <focht(a)gmx.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |focht(a)gmx.net Resolution|INVALID |DUPLICATE Summary|Jedi Academy Segfaults |Jedi Academy Segfaults | |(GL_EXTENSION string | |overflow) --- Comment #13 from Anastasius Focht <focht(a)gmx.net> --- Hello folks, resolving this as dupe of bug 25362 which serves as collector for this overflow. Regards *** This bug has been marked as a duplicate of bug 25362 *** -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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