[Bug 14921] New: Incorrect rendering of creatures in the Spore Creature Creator trial
http://bugs.winehq.org/show_bug.cgi?id=14921 Summary: Incorrect rendering of creatures in the Spore Creature Creator trial Product: Wine Version: CVS/GIT Platform: Other URL: http://www.spore.com/trial OS/Version: other Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: andrewfenn(a)gmail.com Rendering of the creatures in spore have problems (see screenshot attachment). Steps to reproduce: 1) apply the patch in bug number 13988 to get the UI showing 2) load up spore in safemode "wine SporeCreatureCreator.exe -safe" 3) click create a creature 4) click test drive I get the following errors which repeat in the console while in the "create a creature" screen... fixme:d3d:scissorrect >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glScissor @ state.c / 4845 fixme:d3d:scissorrect >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glScissor @ state.c / 4845 fixme:d3d:scissorrect >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glScissor @ state.c / 4845 fixme:d3d:scissorrect >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glScissor @ state.c / 4845 fixme:d3d:scissorrect >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glScissor @ state.c / 4845 fixme:d3d:scissorrect >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glScissor @ state.c / 4845 fixme:d3d_shader:shader_glsl_load_constantsF >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB() @ glsl_shader.c / 231 fixme:d3d_shader:shader_glsl_load_constantsF >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB() @ glsl_shader.c / 257 fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 411 fixme:d3d_shader:shader_glsl_load_constantsF >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB() @ glsl_shader.c / 231 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14921 --- Comment #1 from Andrew Fenn <andrewfenn(a)gmail.com> 2008-08-20 02:55:11 --- Created an attachment (id=15497) --> (http://bugs.winehq.org/attachment.cgi?id=15497) Screenshot of the rendering bug (black squares) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14921 Andrew Fenn <andrewfenn(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- URL|http://www.spore.com/trial |http://www.spore.com/trial Summary|Incorrect rendering of |Spore Creature Creator |creatures in the Spore |Trial: Incorrect rendering |Creature Creator trial |of creatures -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14921 --- Comment #2 from Andrew Fenn <andrewfenn(a)gmail.com> 2008-08-20 04:43:44 --- After more testing I found out that this only happens in windowed mode. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14921 --- Comment #3 from Rico <kgbricola(a)web.de> 2008-08-20 09:36:27 ---
1) apply the patch in bug number 13988 to get the UI showing This should be marked as invalid! Applying patches which are obviously wrong isn't the right way.
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http://bugs.winehq.org/show_bug.cgi?id=14921 --- Comment #4 from Austin English <austinenglish(a)gmail.com> 2008-08-20 11:05:18 --- (In reply to comment #3)
1) apply the patch in bug number 13988 to get the UI showing This should be marked as invalid! Applying patches which are obviously wrong isn't the right way.
The patch fixes a _different_ issue. That patch allow the UI to come up, and once up, this bug is encountered. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14921 --- Comment #5 from Rico <kgbricola(a)web.de> 2008-08-20 11:53:33 --- Are we talking about this patch http://bugs.winehq.org/attachment.cgi?id=15361 ? If so, please have a look at the docs (e.g. http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/scis... ). Passing invalid values to a function isn't the right way to go, is it? What do you expect as a result? I don't think it is the right behaviour because you could only expect garbage. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14921 --- Comment #6 from Rico <kgbricola(a)web.de> 2008-08-20 12:12:18 --- You could also reach this state without applying the patch. You only have to click in the region where the buttons positions are. Could you reproduce it in this case? I couldn't in both cases. Which OffscreenRenderingMode are you using? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14921 --- Comment #7 from Rico <kgbricola(a)web.de> 2008-08-20 13:00:47 --- Created an attachment (id=15501) --> (http://bugs.winehq.org/attachment.cgi?id=15501) dirty workaround for the menu glitch This workaround shows the ui for a resolution 800x600. But it has to be verified with a test case. Probably OpenGL and DirectX handle the zero rect differently (glScissor(0,0,0,0) != SetScissorRect(0,0,0,0)) . -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14921 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |patch -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14921 Andrew Fenn <andrewfenn(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #15497|0 |1 is obsolete| | --- Comment #8 from Andrew Fenn <andrewfenn(a)gmail.com> 2008-08-21 00:35:20 --- Created an attachment (id=15514) --> (http://bugs.winehq.org/attachment.cgi?id=15514) Screenshot of the rendering bug with latest git, no patches applied I tested the latest git with no patches. The problem of black squares is still there although the error messages are slightly different... fixme:d3d_shader:shader_glsl_load_constantsF >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB() @ glsl_shader.c / 231 fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 411 fixme:d3d_shader:shader_glsl_load_constantsF >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB() @ glsl_shader.c / 231 fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 411 fixme:d3d_shader:shader_glsl_load_constantsF >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB() @ glsl_shader.c / 231 Also the patch you submitted kinda worked on the UI bug but I think you should submit it in the other bug report as this bug is to do with the creature rendering rather then the User Interface. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14921 --- Comment #9 from mizipzor <mizipzor(a)gmail.com> 2008-09-07 14:29:43 --- Created an attachment (id=15908) --> (http://bugs.winehq.org/attachment.cgi?id=15908) screenshot from when "testrunning" the creature System info: $ lsb_release -a && uname -a && glxinfo |grep glx No LSB modules are available. Distributor ID: Ubuntu Description: Ubuntu 8.04.1 Release: 8.04 Codename: hardy Linux hydra 2.6.24-19-generic #1 SMP Wed Aug 20 22:56:21 UTC 2008 i686 GNU/Linux server glx vendor string: NVIDIA Corporation server glx version string: 1.4 server glx extensions: client glx vendor string: NVIDIA Corporation client glx version string: 1.4 client glx extensions: ----- Stuff to note in the screenshot: * Creature is not visible * Pedestal is visible * The shadow around the creatures position has traces ----- This is with the git version of wine on Sunday, September 07 2008 without patches. Running the free creature creator trial. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14921 Jaime Rave <jaimerave(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jaimerave(a)gmail.com -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14921 KhaaL <khalid.rashid(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1 --- Comment #10 from KhaaL <khalid.rashid(a)gmail.com> 2008-09-08 14:28:03 --- *** This bug has been confirmed by popular vote. *** -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14921 Jeremiah Flerchinger <flerchjj(a)ieee.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |flerchjj(a)ieee.org --- Comment #11 from Jeremiah Flerchinger <flerchjj(a)ieee.org> 2008-09-11 14:43:15 --- I get it in fullscreen or windowed mode. Bad clipping makes the teeth and tongue or mouth of creatures visible through the front of the face or top of the head. I'm using 1.1.4, but maybe I'll have to try compiling in the patch & trying it. (In reply to comment #2)
After more testing I found out that this only happens in windowed mode.
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http://bugs.winehq.org/show_bug.cgi?id=14921 --- Comment #12 from Rico <kgbricola(a)web.de> 2008-09-12 16:13:10 --- @Andrew: Could you retest with current git? Please add your system specifications especially your graphic card with driver version. The other big issues are fixed (DepthStencil and Scissorrect). I couldn't reproduce the problem with my geforce 8800gts (173.14.09). I couldn't see any black squares on the creature. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14921 Dmitry Timoshkov <dmitry(a)codeweavers.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mccord.david(a)gmail.com --- Comment #13 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-09-14 20:36:08 --- *** Bug 15288 has been marked as a duplicate of this bug. *** -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14921 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Version|CVS/GIT |unspecified --- Comment #14 from Austin English <austinenglish(a)gmail.com> 2009-01-20 02:40:05 --- Removing deprecated CVS/GIT version tag. Please retest in current git. If the bug is still present in today's wine, but was not present in some earlier version of wine, please update version field to earliest known version of wine that had the bug. Thanks! -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14921 --- Comment #15 from Jaime Rave <jaimerave(a)gmail.com> 2009-04-01 20:36:20 --- It's Working perfect for me in Wine 1.1.18 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14921 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED --- Comment #16 from Austin English <austinenglish(a)gmail.com> 2009-04-01 23:39:50 --- Reported fixed. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14921 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #17 from Alexandre Julliard <julliard(a)winehq.org> 2009-04-10 11:17:05 --- Closing bugs fixed in 1.1.19. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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