[Bug 51804] New: Tropico: messed up graphics when hardware renderer selected
https://bugs.winehq.org/show_bug.cgi?id=51804 Bug ID: 51804 Summary: Tropico: messed up graphics when hardware renderer selected Product: Wine-staging Version: 6.18 Hardware: x86-64 URL: https://archive.org/details/TropicoDemo OS: Linux Status: NEW Keywords: download Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: gyebro69(a)gmail.com CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com Distribution: --- Created attachment 70691 --> https://bugs.winehq.org/attachment.cgi?id=70691 screenshot The screen is garbled when hardware renderer is selected in the Options menu (main menu looks fine, you have to start a scenario to reproduce the bug). Doesn't happen in vanilla Wine 6.18. The staging patch to blame: https://github.com/wine-staging/wine-staging/blob/master/patches/ddraw-versi... In the terminal: 0110:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 0110:fixme:ddraw:DirectDrawEnumerateExA flags 0x00000002 not handled 0110:fixme:ddraw:DirectDrawEnumerateExA flags 0x00000006 not handled 0138:err:d3d:resource_unload Resource 0x1f822c8 is being unloaded while mapped. Wine-Staging 6.18 OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: NVIDIA GeForce GT 730/PCIe/SSE2 OpenGL core profile version string: 4.6.0 NVIDIA 470.74 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51804 --- Comment #1 from Béla Gyebrószki <gyebro69(a)gmail.com> --- Still present in wine-7.0-rc2-59-g7555573dc54 (Staging). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51804 joaopa <jeremielapuree(a)yahoo.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree(a)yahoo.fr --- Comment #2 from joaopa <jeremielapuree(a)yahoo.fr> --- In the offending commit line 56, can you test by replacing D3DDEVCAPS_HWTRANSFORMANDLIGHT by 0 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51804 --- Comment #3 from Béla Gyebrószki <gyebro69(a)gmail.com> --- The patch causing the trouble got disabled in 7.16 Staging: https://github.com/wine-staging/wine-staging/commit/b31a964e1eaad1615cb72536... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51804 mirh <mirh(a)protonmail.ch> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mirh(a)protonmail.ch --- Comment #4 from mirh <mirh(a)protonmail.ch> --- https://steamcommunity.com/app/33520/discussions/0/3192494794095007606 https://github.com/elishacloud/dxwrapper/commit/cf0a69aaa7ee738b35757d193043... Reportedly this is due to pitch/stride surface alignment voodoo. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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