[Bug 56253] New: Perry Rhodan - The Adventure (2008 game): demo crashes on launch
https://bugs.winehq.org/show_bug.cgi?id=56253 Bug ID: 56253 Summary: Perry Rhodan - The Adventure (2008 game): demo crashes on launch Product: Wine Version: 9.1 Hardware: x86-64 URL: https://www.4players.de/4players.php/download_info/Dow nloads/Download/48508/Perry_Rhodan/Deutsche_Demo.html OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: memax(a)gmx.fr Distribution: Ubuntu Created attachment 75962 --> https://bugs.winehq.org/attachment.cgi?id=75962 log Game: 'Perry Rhodan: The Adventure' German Demo The full game is copy-protected (TAGES), so I've only considered the demo version. Only a German-language demo is available. I've provided the link to download it. Once installed, the demo launches in windowed mode. To run it in full-screen mode, add the option '-fullscreen' ('wine perry_rhodan.exe -fullscreen'). SHA256 Hash 71d8f9051abfe039437ba01a458b2afa2c261142078649922dc923ba5af8909c perryrhodan_demode.exe OS: Ubuntu 22.04.3 LTS 64bit Wine: wine-9.1 WINEARCH=win32 Clean prefix Description: The game crashes as soon as it is launched (I've provided the log as an attachment). There is a workaround: run the demo using the option '-compatibility_mode' ('wine perry_rhodan.exe -compatibility_mode'). In compatibility mode, the game starts but in the lowest graphics settings. When you go to 'Settings' ('Einstellungen'), and try to set the 'Default settings' ('Voreinstellung') to 'High' ('Hoch'), it remains on 'Custom' ('Eigene') with 'Shadowmap' disabled in 'Shadows' ('Schatten'). The attempt to activate 'Shadowmap' shadows fails (it remains deactivated even after the settings have been saved) and the message below appears in the log. In addition, 'Antialiasing' ('Kantenglättung') is deactivated (and cannot be activated). 0024:fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList 0024:err:wgl:glxdrv_wglShareLists Could not share display lists because both of the contexts have already been current or shared My guess is that the crash when you run the demo without the workaround is due to the 'shadowmap' shadows or to the antialiasing. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56253 Gijs Vermeulen <gijsvrm(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56253 Bernhard Übelacker <bernhardu(a)mailbox.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |bernhardu(a)mailbox.org --- Comment #1 from Bernhard Übelacker <bernhardu(a)mailbox.org> --- I could also observe this behaviour. The game also writes some logging to c:/users/benutzer/Temp/: perry_crash.dmp perry_crash_log.txt perry_log_file.txt wine winedbg c:/users/benutzer/Temp/perry_crash.dmp Backtrace: =>0 0x7b672617 RaiseException+0x42() [kernelbase/debug.c:378] in kernelbase 1 0x0046016d in perry_rhodan (+0x6016d) In perry_log_file.txt following line is visible: [CRITICAL]: pr_demo_t::set_msaa_mode() BUG at file ".\pr_demo.cpp", line 113! With below modification the game can continue shows the into sequences, and a new game can be started from the main menu. Unfortunately with some graphical glitches and unreadable subtitles. dlls/winex11.drv/opengl.c ERR("Could not share display lists because both of the contexts ... - return FALSE; + return TRUE; } -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56253 --- Comment #2 from imaxm <memax(a)gmx.fr> --- The game still crashes with wine-9.12 0024:fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList 0024:err:wgl:glxdrv_wglShareLists Could not share display lists because both of the contexts have already been current or shared -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56253 imaxm <memax(a)gmx.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- URL|https://www.4players.de/4pl |https://www.gamepressure.co |ayers.php/download_info/Dow |m/download/perry-rhodan-ger |nloads/Download/48508/Perry |-demo/z94c02 |_Rhodan/Deutsche_Demo.html | -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56253 --- Comment #3 from imaxm <memax(a)gmx.fr> --- Hello This bug is still present in wine-10.0-rc2 Ubuntu 24.04 LTS NVIDIA Driver Version (proprietary): 550.120 0024:err:wgl:glxdrv_wglShareLists Could not share display lists because both of the contexts have already been current or shared -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=56253 --- Comment #4 from imaxm <memax(a)gmx.fr> --- Created attachment 78753 --> http://bugs.winehq.org/attachment.cgi?id=78753 wine-10.10 terminal output The game still crashes with wine-10.10, but the terminal output has changed. It crashes : - without compatibility_mode, as soon as the game is launched; - with compatibility_mode, when you try to activate 'Shadowmap' in settings. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=56253 --- Comment #5 from imaxm <memax(a)gmx.fr> --- Created attachment 79228 --> http://bugs.winehq.org/attachment.cgi?id=79228 wine-10.14 terminal output Hello, I tested the game demo using the development version of wine-10.14 (with a default, unmodified Wine configuration and a clean Wine directory). The game no longer crashes, but: * without 'compatibility_mode', the screen is completely black (but the sound works); * with 'compatibility_mode', when 'Shadowmap' is enabled in the settings, most of the screen turns black (background) and only certain parts are displayed (characters and items). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=56253 --- Comment #6 from imaxm <memax(a)gmx.fr> --- I would like to correct/clarify my previous comment. When integrated graphics (Intel) are used, the game does not crash (as described in Comment 5). When the discrete GPU (Nvidia) is used, the game crashes (as described in Comment 4), even with wine-10.14. Apologies for the inconvenience. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=56253 --- Comment #7 from imaxm <memax(a)gmx.fr> --- This bug is still present with wine-11.0-rc1. Using discrete Nvidia GPU: * without 'compatibility_mode', the game crashes as soon as it is launched; * with 'compatibility_mode', when 'Shadowmap' is enabled in the settings, most of the screen turns black (background) and only certain parts are displayed (characters and items). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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