[Bug 8357] EverQuest models not shown
10 May
2007
10 May
'07
11:03 p.m.
http://bugs.winehq.org/show_bug.cgi?id=8357 ------- Additional Comments From AngeliqeR(a)gmail.com 2007-10-05 17:03 ------- Created an attachment (id=6218) --> (http://bugs.winehq.org/attachment.cgi?id=6218&action=view) console output of wine EverQuest.exe I'm not sure if it helps, but here is a log of what gets output to the console during a patch, login, zone and logout. Maybe one of the things that aren't implemented is causing the missing parts of people. Turning vertex shaders and pixel shaders on and off doesn't seem to do anything. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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