[Bug 5526] RedAlert 2 runs very slowly after upgrade from 0.9.15 to 0.9.16
7 Oct
2007
7 Oct
'07
6:55 a.m.
http://bugs.winehq.org/show_bug.cgi?id=5526 --- Comment #42 from David Hall (gringer) <winehq(a)gringer.dis.org.nz> 2007-10-07 06:55:38 --- Hmm, it doesn't quite seem to work (my test case didn't originally consider doing anything other than playing a level for a few minutes then quitting). The patch results in a "normal" speed game when starting a new campaign from the main menu, but not when loading a game. In addition, any menu navigation (e.g. saving the game) causes the game to slow right down again. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
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