[Bug 27994] New: Duke Nukem Forever needs d3dx9 native DLLs
http://bugs.winehq.org/show_bug.cgi?id=27994 Summary: Duke Nukem Forever needs d3dx9 native DLLs Product: Wine Version: unspecified Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3dx9 AssignedTo: wine-bugs(a)winehq.org ReportedBy: roland(a)mxchange.org CC: wine-bugs(a)winehq.org Created an attachment (id=35833) --> (http://bugs.winehq.org/attachment.cgi?id=35833) default console log The game doesn't run (starting it into the menu works, but not launching an actual game) without native DirectX 9 DLLs. I need the following native DLLs: d3dx9 d3dx9_36 d3dx9_37 With the native version, the game is starting up but a lot flickers are all over the scene which renders many maps (including "Lady Killer") hard to play or nearly unplayable. With WINE builtin DLLs, (forced with following code), the game crashes at starting a new campaign or loading an already existing campaign. [Software\\Wine\\DllOverrides] 1312622391 "d3dcompiler_43"="builtin" "d3dx9"="builtin" "d3dx9_36"="builtin" "d3dx9_37"="builtin" "dinput8"="native" "xinput1_3"="native" Attached is a default console log (no WINEDEBUG specified) with above DLL overrides. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 Roland Haeder <roland(a)mxchange.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |roland(a)mxchange.org Platform|x86 |x86-64 Version|unspecified |1.3.26 --- Comment #1 from Roland Haeder <roland(a)mxchange.org> 2011-08-06 05:54:25 CDT --- Sorry, I missed to set proper values. I use AMD64 and latest GIT. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 Roland Haeder <roland(a)mxchange.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #35833|default console log |default console log, first description| |crash not relevant, please | |look at second. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 --- Comment #2 from Austin English <austinenglish(a)gmail.com> 2011-08-08 14:33:39 CDT --- Looks like it wants: fixme:d3dx:ID3DXConstantTableImpl_GetConstantElement (0x27768720)->(0x1, 0): stub fixme:d3dx:ID3DXConstantTableImpl_GetConstantElement (0x27768720)->(0x1, 1): stub fixme:d3dx:ID3DXConstantTableImpl_GetConstantElement (0x27768720)->(0x1, 2): stub -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 --- Comment #3 from Roland Haeder <roland(a)mxchange.org> 2011-08-08 20:08:03 CDT --- I can create a +d3d9 logfile, if you need? And I have no longer the demo version. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 --- Comment #4 from Roland Haeder <roland(a)mxchange.org> 2011-08-20 18:17:52 CDT --- Uploaded a d3d9.log file: http://mxchange.org/downloads/dnf/d3d9.log.bz2 I have created it like this: $ WINEDEBUG=d3d9 WINEPREFIX=~/.wine-dnf/ wine Steam.exe 2>d3d9.log -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 --- Comment #5 from Roland Haeder <roland(a)mxchange.org> 2011-09-09 14:15:43 CDT --- Created an attachment (id=36298) --> (http://bugs.winehq.org/attachment.cgi?id=36298) +d3dx logfile I have also created a +d3dx logfile, this might be interesting: -------------------------------------------------- trace:d3dx:parse_ctab_constant_type class = 5, type = 0, rows = 1, columns = 1, elements = 40, struct_members = 4 fixme:d3dx:parse_ctab_constant_type Struct not supported yet -------------------------------------------------- -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 --- Comment #6 from Roland Haeder <roland(a)mxchange.org> 2011-09-09 15:01:33 CDT --- In dlls/d3dx9_36/shader.c, around line 1151, the returned value E_NOTIMPL caused the "crash" of the game. If I replace only this value to D3D_OK (which is of course not correct because it is not implemented) the game runs stable but the scenery is not displayed, including all items in it and the duke-model himself (you only see some parts of the HUD and flickers are all over the scene). So in case of the flickers, like you have with native DLLs, WINE does something wrong. So I think the flickers you get with native DLLs is WINE's "fault". E_NOTIMPL seems to be rude for this game. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 --- Comment #7 from Rico <kgbricola(a)web.de> 2011-10-10 05:00:43 CDT --- Created attachment 36801 --> http://bugs.winehq.org/attachment.cgi?id=36801 shaderdump Could you please try the attached patch. It should only dump the shader. A log without any WINEDEBUG options set should show the complete ctab, which then could be analyzed. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 --- Comment #8 from Roland Haeder <roland(a)mxchange.org> 2011-10-24 06:45:53 CDT --- Created attachment 37106 --> http://bugs.winehq.org/attachment.cgi?id=37106 shader debug log See attached logfile. Sorry it took me a little longer, I have been to the beautiful Philippines and now I'm back in my apartment. :) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 sacrediou <sacrediou(a)yahoo.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |sacrediou(a)yahoo.fr -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 Roland Haeder <roland(a)mxchange.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #37106|0 |1 is obsolete| | --- Comment #9 from Roland Haeder <roland(a)mxchange.org> 2011-11-09 18:05:51 CST --- Created attachment 37419 --> http://bugs.winehq.org/attachment.cgi?id=37419 shader debug log Updated logfile to reflect latest GIT changes. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 Roland Haeder <roland(a)mxchange.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #37419|0 |1 is obsolete| | --- Comment #10 from Roland Haeder <roland(a)mxchange.org> 2011-11-14 16:50:28 CST --- Created attachment 37496 --> http://bugs.winehq.org/attachment.cgi?id=37496 shader debug log Yet updated again for latest changes. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 --- Comment #11 from Roland Haeder <roland(a)mxchange.org> 2011-12-08 17:54:24 CST --- Created attachment 37870 --> http://bugs.winehq.org/attachment.cgi?id=37870 hacked shader.c for making DNF not crashing I have hacked dlls/d3dx9_36/shader.c a little to make DNF not crashing, it seems to badly want to have that what wine is not providing. If I do so, the game starts with an almost blank scene (see screenshot I'm going to attach from a later mission). Also the mentioned flickers are there so they are not related native DLLs (as I initially thought), but maybe to ddraw. I try to add a native DLLs to DNF's WINEPREFIX to test it, if I'm right. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 --- Comment #12 from Roland Haeder <roland(a)mxchange.org> 2011-12-08 17:55:06 CST --- Created attachment 37871 --> http://bugs.winehq.org/attachment.cgi?id=37871 almost dark scene with hacked shader.c -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 --- Comment #13 from Rico <kgbricola(a)web.de> 2011-12-25 17:40:20 CST --- For reference, Travis send some patches a while ago ( see http://www.winehq.org/pipermail/wine-patches/2011-July/104371.html ). Maybe you want to give it a try. I think it won't fix the issue with ID3DXConstantTableImpl_GetConstantElement(), but it may help a bit. Though there are needed some test cases to verify the correct behavior. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 --- Comment #14 from Rico <kgbricola(a)web.de> 2011-12-26 04:38:41 CST --- Created attachment 38117 --> http://bugs.winehq.org/attachment.cgi?id=38117 hacky ID3DXConstantTable::GetConstantElement() implementation Could you please try the attached patch (on top of git)? Does the demo have the same problem and is wine able to get easily to that point? I saw a couple of other bugs for the demo ( bug 27426 , bug 27472 ) which might stop the demo from working. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 Vitaliy Margolen <vitaliy-bugzilla(a)kievinfo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1 --- Comment #15 from Vitaliy Margolen <vitaliy-bugzilla(a)kievinfo.com> 2011-12-26 11:05:31 CST --- (In reply to comment #14) Nope, doesn't work. Crashes right after splash screen. Instead of fixme:d3dx:ID3DXConstantTableImpl_GetConstantElement (0x11bb1960)->(0x1, 0): stub ... I'm getting: wine: Unhandled exception 0x80000003 at address 0x813be0b (thread 0060), starting debugger... Backtrace: =>0 0x0813be0b in d3ddrv9 (+0xbe0b) (0x05f0d2c8) 1 0x0813c167 in d3ddrv9 (+0xc166) (0x05f0d2e4) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 --- Comment #16 from Rico <kgbricola(a)web.de> 2011-12-26 14:58:54 CST --- Please attach a +d3dx log with the patch applied. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 --- Comment #17 from Vitaliy Margolen <vitaliy-bugzilla(a)kievinfo.com> 2011-12-27 11:37:49 CST --- Created attachment 38132 --> http://bugs.winehq.org/attachment.cgi?id=38132 dnf_d3dx.log Here you go. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 Rico <kgbricola(a)web.de> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #38117|0 |1 is obsolete| | --- Comment #18 from Rico <kgbricola(a)web.de> 2011-12-27 17:35:12 CST --- Created attachment 38136 --> http://bugs.winehq.org/attachment.cgi?id=38136 hacky: handle DefaultValue=NULL + patch 38117 Attached is a new version of the patch. I found a couple of issues (e.g. desc.DefaultValue = NULL, variable names like "f[0][0]" are valid, f = f[0] if there are no elements). If there are problems, please attach a +d3dx,+tid log. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 Vitaliy Margolen <vitaliy-bugzilla(a)kievinfo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #38132|0 |1 is obsolete| | --- Comment #19 from Vitaliy Margolen <vitaliy-bugzilla(a)kievinfo.com> 2011-12-28 12:40:35 CST --- Created attachment 38148 --> http://bugs.winehq.org/attachment.cgi?id=38148 dnf_d3dx.log Here is the new log. Crash happens right after this line: 0051:fixme:d3dx:parse_ctab_constant_type Struct not supported yet -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 --- Comment #20 from Rico <kgbricola(a)web.de> 2011-12-28 13:26:16 CST --- Oh, I meant a log with patch http://bugs.winehq.org/attachment.cgi?id=38136 and +d3dx,+tid. Could you please attach one with the patch, if the app is still failing with it? The last log is without the patch. The line FIXME("Struct not supported yet\n"); was removed in my hacky patch. "0051:fixme:d3dx:parse_ctab_constant_type Struct not supported yet" -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 Vitaliy Margolen <vitaliy-bugzilla(a)kievinfo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #38148|0 |1 is obsolete| | --- Comment #21 from Vitaliy Margolen <vitaliy-bugzilla(a)kievinfo.com> 2011-12-29 11:35:27 CST --- Created attachment 38167 --> http://bugs.winehq.org/attachment.cgi?id=38167 dnf_d3dx.log (In reply to comment #20) Sorry about that, patch failed to apply and I didn't notice it. Log of your last patch applied against latest GIT. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 Rico <kgbricola(a)web.de> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #36801|0 |1 is obsolete| | Attachment #38136|0 |1 is obsolete| | --- Comment #22 from Rico <kgbricola(a)web.de> 2011-12-30 19:33:19 CST --- Created attachment 38193 --> http://bugs.winehq.org/attachment.cgi?id=38193 hacky: fix regcount for elements + patch 38136 Attached is a new version. There are some improvements for the RegisterCount value. The patch now also includes the shaderdump patch. The patch is against wine git (1.3.36). Please attach a +d3dx,+tid with the patch applied, if there are some issues. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 Vitaliy Margolen <vitaliy-bugzilla(a)kievinfo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #38167|0 |1 is obsolete| | --- Comment #23 from Vitaliy Margolen <vitaliy-bugzilla(a)kievinfo.com> 2011-12-31 10:54:10 CST --- Created attachment 38203 --> http://bugs.winehq.org/attachment.cgi?id=38203 dnf_d3dx.log With new patch game doesn't even make it to the menu screen. Without this patch (in wine-1.3.36) it crashes only when starting new game. BTW patch did not apply to wine-1.3.36 due to some changes made to one of TRACE calls. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 Rico <kgbricola(a)web.de> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #38193|0 |1 is obsolete| | --- Comment #24 from Rico <kgbricola(a)web.de> 2012-01-02 03:36:23 CST --- Created attachment 38215 --> http://bugs.winehq.org/attachment.cgi?id=38215 Add FIXME for count + patch 38193 I'm not sure where the problem is, yet. My test returns exactly the same values as native. Only the pointers (D3DXHANDLE) are different. I added a FIXME for the count. Could you please rerun with the attached patch and +d3dx,+tid. I'll shortly attach a patch which return NULL on GetConstantElement() to test if the problem is somewhere else. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 --- Comment #25 from Rico <kgbricola(a)web.de> 2012-01-02 03:44:10 CST --- Created attachment 38216 --> http://bugs.winehq.org/attachment.cgi?id=38216 Eleminate GetConstantElement and restore old behaviour. Please apply that patch on top of patch 38215. I'd expect the same behavior as in http://bugs.winehq.org/show_bug.cgi?id=27994#c6 . Is the behavior the same? The patch is a check to see where the problem might be. Could you please rerun with patch 38215, the attached patch and +d3dx,+tid. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 --- Comment #26 from Vitaliy Margolen <vitaliy-bugzilla(a)kievinfo.com> 2012-01-02 12:13:25 CST --- Created attachment 38225 --> http://bugs.winehq.org/attachment.cgi?id=38225 dnf_d3dx.log.gz (In reply to comment #25) The game behaves exactly as you described. With last patch (return NULL) it starts but display is gray, except for videos - exactly the same as with native d3dx9_36.dll. But then it crashes with builtin. Without last patch (return NULL) game crashes before even getting to the main menu. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 Rico <kgbricola(a)web.de> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #38215|0 |1 is obsolete| | Attachment #38216|0 |1 is obsolete| | --- Comment #27 from Rico <kgbricola(a)web.de> 2012-01-02 12:16:09 CST --- Created attachment 38226 --> http://bugs.winehq.org/attachment.cgi?id=38226 use elements instead of structmembers + patch 38203 Please try the new patch. The allocated size for the elements where wrong. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 Rico <kgbricola(a)web.de> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #38226|use elements instead of |use elements instead of description|structmembers + patch 38203 |structmembers + patch 38215 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 --- Comment #28 from Vitaliy Margolen <vitaliy-bugzilla(a)kievinfo.com> 2012-01-03 08:24:35 CST --- (In reply to comment #27) That fixes it! At least to be the same as with native dll. Thanks Rico! -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 joaopa <jeremielapuree(a)yahoo.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree(a)yahoo.fr --- Comment #29 from joaopa <jeremielapuree(a)yahoo.fr> 2012-06-10 00:13:42 CDT --- Still a bug in current wine? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 --- Comment #30 from Rico <kgbricola(a)web.de> 2012-08-27 15:37:13 CDT --- Please retest with current git. Is this still an issue? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 --- Comment #31 from Roland Haeder <roland(a)mxchange.org> 2012-09-09 11:57:44 CDT --- Currently I cannot get wine GIT compiled (I have Debian AMD64 now with multi-arch packages but not all are prepared for this. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 --- Comment #32 from Rico <kgbricola(a)web.de> 2013-01-13 06:16:49 CST --- Please retest with current wine. This bug should be fixed a while ago. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 --- Comment #33 from Roland Haeder <roland(a)mxchange.org> 2013-06-02 09:44:23 CDT --- Not crashing with latest GIT (at least not crashing). But if I start the game, there are flickers all over the scene and sometimes only a gray layer is visible but game is running (tried with enabled vertical sync, no change). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 Dan Kegel <dank(a)kegel.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED CC| |dank(a)kegel.com Resolution| |FIXED --- Comment #34 from Dan Kegel <dank(a)kegel.com> 2013-06-02 10:17:46 CDT --- Since game now launches, marking fixed. Please file a new bug for any remaining problems. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #35 from Alexandre Julliard <julliard(a)winehq.org> 2013-06-07 15:02:01 CDT --- Closing bugs fixed in 1.6-rc1. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27994 Roland Haeder <roland(a)mxchange.org> changed: What |Removed |Added ---------------------------------------------------------------------------- See Also| |http://bugs.winehq.org/show | |_bug.cgi?id=33707 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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