[Bug 40207] New: Bioshock CSMT crash
https://bugs.winehq.org/show_bug.cgi?id=40207 Bug ID: 40207 Summary: Bioshock CSMT crash Product: Wine-staging Version: 1.9.3 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: hadrien.lacour(a)openmailbox.org CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de, sebastian(a)fds-team.de Distribution: ArchLinux Created attachment 53720 --> https://bugs.winehq.org/attachment.cgi?id=53720 crash backtrace Playing Bioshock (via Steam), when loading the "Medical Pavillion" area, if CSMT is enabled, it crashes with the following backtrace. Without CSMT, it works correctly. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40207 Robert Walker <bob.mt.wya(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |bob.mt.wya(a)gmail.com --- Comment #1 from Robert Walker <bob.mt.wya(a)gmail.com> --- (In reply to q3cpma from comment #0)
Created attachment 53720 [details] crash backtrace
Playing Bioshock (via Steam), when loading the "Medical Pavillion" area, if CSMT is enabled, it crashes with the following backtrace. Without CSMT, it works correctly.
Could you check if this is an issue with a 32-bit Wineprefix as well? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40207 --- Comment #2 from q3cpma <hadrien.lacour(a)openmailbox.org> --- Jus tested it, it doesn't crash. Just to precise, I reproduced it like 5 times with the same backtrace on the 64bit one, so it's not a coincidence. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40207 --- Comment #3 from q3cpma <hadrien.lacour(a)openmailbox.org> --- Sorry, CSMT wasn't enabled. It happens too. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40207 --- Comment #4 from q3cpma <hadrien.lacour(a)openmailbox.org> --- Created attachment 53721 --> https://bugs.winehq.org/attachment.cgi?id=53721 crash_backtrace_32bit Here's the backtrace for the 32bit prefix. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40207 --- Comment #5 from Sebastian Lackner <sebastian(a)fds-team.de> --- Does this issue still occur with Wine Staging 1.9.10+? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40207 --- Comment #6 from q3cpma <hadrien.lacour(a)openmailbox.org> --- Sorry, I'm on Gentoo now and have to compile wine (again) because the staging USE flag isn't set, and download Bioshock again too before testing again. If I test it again, it won't be exactly now. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40207 --- Comment #7 from Robert Walker <bob.mt.wya(a)gmail.com> --- (In reply to q3cpma from comment #6)
Sorry, I'm on Gentoo now and have to compile wine (again) because the staging USE flag isn't set, and download Bioshock again too before testing again. If I test it again, it won't be exactly now.
If you dump your Bioshock saved game file "somewhere" on the inter-webs - from near the problematic area. I can have a play with it. I just don't have any saved games from Bioshock floating around just now... (Unless the crash happens early in the Medical Pavillion level - then I can just play it through.) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40207 --- Comment #8 from q3cpma <hadrien.lacour(a)openmailbox.org> --- Actually, I can't even reach the main menu since updating to 1.9.11 staging, CSMT or not (backtrace provided). Should I make a seperate bug? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40207 --- Comment #9 from q3cpma <hadrien.lacour(a)openmailbox.org> --- Created attachment 54651 --> https://bugs.winehq.org/attachment.cgi?id=54651 Bioshock crash with 1.9.11 staging -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40207 --- Comment #10 from Sebastian Lackner <sebastian(a)fds-team.de> --- (In reply to q3cpma from comment #8)
Actually, I can't even reach the main menu since updating to 1.9.11 staging, CSMT or not (backtrace provided). Should I make a seperate bug?
Yes, please open a separate bug report for this issue (if there is no similar bug report yet). Please also test if you can also reproduce it with the development version of Wine. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40207 --- Comment #11 from Robert Walker <bob.mt.wya(a)gmail.com> --- (In reply to q3cpma from comment #8)
Actually, I can't even reach the main menu since updating to 1.9.11 staging, CSMT or not (backtrace provided). Should I make a seperate bug?
I can't reproduce that with wine-1.9.11-112-gd864119 (Staging)... Have you disabled the d3d10 & d3d11 libraries - with winecfg? I'm still waiting to hear (cough!!) ... How early (in the game) the CSMT enabled Wine crashes with Wine-Staging. Then I'll attempt to reproduce that failure! -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40207 --- Comment #12 from q3cpma <hadrien.lacour(a)openmailbox.org> --- I've applied the "DirectX 10.0 support" thingie from https://appdb.winehq.org/objectManager.php?sClass=version&iId=17740&iTesting... before. Also, the moment is precised in the first post: when loading "Medical pavillion", after the cutscene with the projected message about spying. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40207 --- Comment #13 from Robert Walker <bob.mt.wya(a)gmail.com> --- (In reply to q3cpma from comment #12)
I've applied the "DirectX 10.0 support" thingie from https://appdb.winehq.org/objectManager. php?sClass=version&iId=17740&iTestingId=87778 before. Also, the moment is precised in the first post: when loading "Medical pavillion", after the cutscene with the projected message about spying.
If your graphics card supports DirectX 11.x - then you also need to disable d3d11 support in winecfg (sorry I've still got to add that info to the Bioshock page)... It's a fairly recent Wine change that the detection hardware support leads to these code pathways being enabled. Sorry - but just double checking about the area where your crash occurs... I'll try playing through that area (time permitting!!) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40207 --- Comment #14 from q3cpma <hadrien.lacour(a)openmailbox.org> --- Tried with d3d11 disabled (I suppose the 7970 supports dx11), with and without CSMT: no change. I'll try to build it from source now. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40207 --- Comment #15 from q3cpma <hadrien.lacour(a)openmailbox.org> --- Well, unless I get around the "wine version mismatch" thing, someone else is gonna have to test it with git. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40207 --- Comment #16 from Erich E. Hoover <erich.e.hoover(a)wine-staging.com> --- (In reply to q3cpma from comment #15)
Well, unless I get around the "wine version mismatch" thing, someone else is gonna have to test it with git.
Run "wineserver -k". -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40207 --- Comment #17 from q3cpma <hadrien.lacour(a)openmailbox.org> --- (In reply to Erich E. Hoover from comment #16)
(In reply to q3cpma from comment #15)
Well, unless I get around the "wine version mismatch" thing, someone else is gonna have to test it with git.
Run "wineserver -k".
Thanks, but it did nothing (as expected, since I looked manually if it was running). The error message says "or you have and older one somewhere in your PATH", which is the case. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40207 --- Comment #18 from Erich E. Hoover <erich.e.hoover(a)wine-staging.com> --- (In reply to q3cpma from comment #17)
... Thanks, but it did nothing (as expected, since I looked manually if it was running). The error message says "or you have and older one somewhere in your PATH", which is the case.
Where are you running wine from? Did you "make install" it before running it? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40207 --- Comment #19 from q3cpma <hadrien.lacour(a)openmailbox.org> --- (In reply to Erich E. Hoover from comment #18)
(In reply to q3cpma from comment #17)
... Thanks, but it did nothing (as expected, since I looked manually if it was running). The error message says "or you have and older one somewhere in your PATH", which is the case.
Where are you running wine from? Did you "make install" it before running it? No, since I don't want to clutter my system. I just wanted to run it from the build dir.
-- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40207 --- Comment #20 from Robert Walker <bob.mt.wya(a)gmail.com> --- (In reply to q3cpma from comment #19)
No, since I don't want to clutter my system. I just wanted to run it from the build dir.
I thought you said you were running Gentoo though? Why not just build the live version of Wine, install system-wide and then revert back. If you don't want to run that version of Wine all the time? Personally I'm always on Wine-Staging git these days :-) Otherwise you'll have to make sure all the library path variables are set correctly (e.g. by changing the build prefix). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40207 --- Comment #21 from q3cpma <hadrien.lacour(a)openmailbox.org> --- Here's the other crash bug for those interested. https://bugs.winehq.org/show_bug.cgi?id=40759 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40207 --- Comment #22 from q3cpma <hadrien.lacour(a)openmailbox.org> --- So I was able to test it with 1.9.11 staging (CSMT enabled). Crash even earlier than before, during the first level (the one after you get out the submarine-elevator) when going through the plane's tail in the water tunnel. I have a backtrace, but I should recompile wine to have a real one. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40207 q3cpma <hadrien.lacour(a)openmailbox.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Version|1.9.3 |1.9.11 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40207 Sebastian Lackner <sebastian(a)fds-team.de> changed: What |Removed |Added ---------------------------------------------------------------------------- Version|1.9.11 |1.9.3 --- Comment #23 from Sebastian Lackner <sebastian(a)fds-team.de> --- Please do not change the version (see bug reporting guidelines). It is sufficient to mention that the issue is still present. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40207 winetest(a)luukku.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest(a)luukku.com --- Comment #24 from winetest(a)luukku.com --- (In reply to q3cpma from comment #22)
So I was able to test it with 1.9.11 staging (CSMT enabled). Crash even earlier than before, during the first level (the one after you get out the submarine-elevator) when going through the plane's tail in the water tunnel. I have a backtrace, but I should recompile wine to have a real one.
Could you retest with 2.x series of wine? There has been no response to this over 6 months and it's a lot of time in wine development. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40207 --- Comment #25 from q3cpma <hadrien.lacour(a)openmailbox.org> --- Sorry, I don't have Wine nor Steam+Bioshock installed at the moment. If I test it again, it won't be now. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40207 --- Comment #26 from Robert Walker <bob.mt.wya(a)gmail.com> --- (In reply to winetest from comment #24)
(In reply to q3cpma from comment #22)
So I was able to test it with 1.9.11 staging (CSMT enabled). Crash even earlier than before, during the first level (the one after you get out the submarine-elevator) when going through the plane's tail in the water tunnel. I have a backtrace, but I should recompile wine to have a real one.
Could you retest with 2.x series of wine? There has been no response to this over 6 months and it's a lot of time in wine development.
I've tested extended gameplay from the very start of the game. With, or without, CMST enabled - I didn't have a single crash. Nvidia GeForce GTX 970M with 378.13 drivers Wine Staging 2.2 So I can't reproduce this bug... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40207 joaopa <jeremielapuree(a)yahoo.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree(a)yahoo.fr --- Comment #27 from joaopa <jeremielapuree(a)yahoo.fr> --- Is still a bug in current wine(3.20)? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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