[Bug 6955] Multiple games need software vertex blending implementation (NOLF2, Divinity 2, Dark Age of Camelot, Warhammer Online, PSU:AOTI)
https://bugs.winehq.org/show_bug.cgi?id=6955 Wojtek Arabczyk <arabek(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |arabek(a)gmail.com --- Comment #154 from Wojtek Arabczyk <arabek(a)gmail.com> --- (In reply to Teras from comment #151)
According to my understanding there is no such opengl function anymore
ARB_VERTEX_BLEND
This needs to be fixed some otherway.
[ macbook: ~ ]$ glxinfo | grep OpenGL OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: NVIDIA GeForce GT 650M OpenGL Engine OpenGL version string: 2.1 NVIDIA-10.2.1 310.41.15f01 OpenGL shading language version string: 1.20 [ macbook: ~ ]$ glxinfo | grep ARB_vertex_blend GL_ARB_vertex_blend, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, https://www.opengl.org/registry/specs/ARB/vertex_blend.txt Seems pretty valid to me. Well... at least for the nvidia binary driver. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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