[Bug 13718] New: rubber banding at start of motion (not lag) in City of Heroes
http://bugs.winehq.org/show_bug.cgi?id=13718 Summary: rubber banding at start of motion (not lag) in City of Heroes Product: Wine Version: 1.0-rc3 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: -unknown AssignedTo: wine-bugs(a)winehq.org ReportedBy: jeff.mitchell+WINE(a)gmail.com In City of Heroes / City of Villains, it is frequently possible to get rubber banding when attempting to move from a static location (unlike lag which is inconsistent or an intermittent slow down, this is only being able to move a couple steps and then being bounced back for the entire time the app is running). Using the same system with the same set of steps right afterwards or before doesn't produce this affect in Cedega (which is likely irrelevant but thought I'd note it anyways). From the comments on the appdb page I'm led to believe that this could be environment specific (me: Ubuntu 8.04 / Dell m1530 laptop running game over wireless / nvidia graphics / all desktop effects disabled) to a few people but I can replicate it. Steps to reproduce: 1. Start City of Heroes/Villains via wine 2. Login to account, choose character 3. When loaded, attempt to move the character in any direction and you will be bounced back to approximately where you started. If you're able to super jump out of the "rubber banding field" where you start, motion is normal and fluid until you land / stop and a new rubber banding field is born. Any insight as to what debug flags to try to help isolate would be appreciated. Thanks for your time. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13718 handsomepete <jeff.mitchell+WINE(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |WORKSFORME --- Comment #1 from handsomepete <jeff.mitchell+WINE(a)gmail.com> 2008-06-09 08:58:00 --- Looks like this was incidentally fixed in 1.0-rc4. I can no longer replicate it with that version, so thanks. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13718 handsomepete <jeff.mitchell+WINE(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Severity|minor |trivial Status|RESOLVED |UNCONFIRMED Resolution|WORKSFORME | Version|1.0-rc3 |1.0-rc4 --- Comment #2 from handsomepete <jeff.mitchell+WINE(a)gmail.com> 2008-06-10 12:04:27 --- Sorry to close and reopen, but it does appear to be present in -rc4. I hadn't been able to get it to reoccur until this morning. Bumped down to trivial, will just hang tight until I can help debug this. Thanks. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13718 Dmitry Timoshkov <dmitry(a)codeweavers.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Version|1.0-rc4 |1.0-rc3 --- Comment #3 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-06-10 23:11:24 --- Please leave the version field alone. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13718 Jesse L. <koosemose(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |koosemose(a)gmail.com --- Comment #4 from Jesse L. <koosemose(a)gmail.com> 2008-06-15 07:13:45 --- Kubuntu 8.04 - Dell Dimension 4600 - Nvidia Graphics - Wired Network - All desktop Effects Disabled Experience roughly the same as the original post, however in my experience a lot of the time there will still be a bit of a backwards pull when superjumping. You can teleport just fine, it's only the movement that's not carrying through. While Dualboxing I watched myself, and even when jumping out of the "rubberband field " a lot of the time the jump doesn't carry through i.e. you cant see that the person is jumping at all, so it would seem that CoH is losing the movement controls. An oddity I've noticed is that while superjumping if I'm still experiencing the rubberbanding, if I try to go through all four directions (if I am going forwards I strafe left, then go backwards then strafe right and then back to forwards) it will stop any attempts to go back to the original location -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13718 Dan <grinnz(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |grinnz(a)gmail.com --- Comment #5 from Dan <grinnz(a)gmail.com> 2008-06-20 02:22:30 --- Just got this bug. It is not latency related, and it is not the sync bug, as I was moving around the mission (my pet moved when I did) and my netgraph was completely flat (no lost packets or lag spikes). It's a client issue. Perhaps the client is resetting your observed position to where you are on the server before the server has updated your position? I haven't been having the issue at all until just now after restarting the game again. I restarted the game several times before without inducing it, and after restarting two more times I no longer have the issue. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13718 Dan <grinnz(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1 --- Comment #6 from Dan <grinnz(a)gmail.com> 2008-06-22 14:04:43 --- *** This bug has been confirmed by popular vote. *** -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13718 --- Comment #7 from Dan <grinnz(a)gmail.com> 2008-08-17 02:52:43 --- I have not gotten this issue since I have begun following this advice from Ben in the comments section for the CoH page: "I get this if I don't click on the small loading bar immediately after it appears, as if there was some sort of focus issue going on." Not sure if clicking is necessary, sometimes I move my mouse over the loading bar and it disappears (as if going under the bar), then I move it back over again and it shows up above it. Other times it shows up initially. If I do get the rubberbanding issue after doing this I will followup here but so far it looks like there is some relation (and a workaround) here. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13718 --- Comment #8 from handsomepete <jeff.mitchell+WINE(a)gmail.com> 2008-09-20 16:53:39 --- I'm still testing, but this may have been permanently resolved by the work on SetLayeredWindowAttributes (or something else, I'm just guessing) in 1.1.5. Can anyone else confirm? So far so good for me. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13718 --- Comment #9 from handsomepete <jeff.mitchell+WINE(a)gmail.com> 2008-09-22 20:04:46 --- I've tried and tried to recreate this problem and it appears to be fixed (and cursors look normal again!) as of 1.1.5. Unless there's objections, please close as fixed. Thanks. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13718 James Hawkins <truiken(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED --- Comment #10 from James Hawkins <truiken(a)gmail.com> 2008-09-22 20:08:30 --- Reported fixed. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13718 Perry Vaughan <pv2246gh(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |pv2246gh(a)gmail.com --- Comment #11 from Perry Vaughan <pv2246gh(a)gmail.com> 2008-10-04 11:34:33 --- defiantly not fixed. got it twice this week using 1.1.15 of wine -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13718 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |REOPENED Resolution|FIXED | --- Comment #12 from Austin English <austinenglish(a)gmail.com> 2008-10-04 16:31:56 --- Reopening then. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13718 Leonidas Arvanitis <l.arvanitis(a)chaosndespair.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |l.arvanitis(a)chaosndespair.or | |g --- Comment #13 from Leonidas Arvanitis <l.arvanitis(a)chaosndespair.org> 2008-10-26 06:25:47 --- It still occurs using 1.1.7. What I found as a solution is to skip the updater completely by running city of heroes using: wine "C:\\Program Files\\City of Heroes\\CityOfHeroes.exe" -project coh It seems to work every time now. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13718 Evil <wine(a)eternaldusk.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |wine(a)eternaldusk.com --- Comment #14 from Evil <wine(a)eternaldusk.com> 2008-12-06 15:11:58 --- Just ran into this one too, with Wine 1.1.10 - since CoH is having a free-weekend for previous subscribers. I started the game earlier today, received all the new Issue 13 patches, then proceeded to create a new character and played for a few hours with no problem. Now, when I go back, I get the instant rubberbanding with any character I pick. You can't walk a single step, it's so consistent. You can, oddly enough, jump around the world successfully. I tried the no patch idea Leonidas mentioned in the previous note, but it appears to cause a segfault instead of starting the game - possibly due to changes in the brand new Issue 13 patches. Still beating on it to see if I can figure out a workaround. :\ -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13718 --- Comment #15 from Dan <grinnz(a)gmail.com> 2008-12-06 16:45:26 --- Did you try hovering your cursor over the LOADING banner until it appears over it? Worked flawlessly in the past as a workaround but haven't tried it since i13 came out. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13718 --- Comment #16 from Leonidas Arvanitis <l.arvanitis(a)chaosndespair.org> 2008-12-10 04:57:06 --- The work around I mentioned in comment #14 does not work any more (after i13). It seems they removed that command line argument from the client. Hovering on the "Loading" banner, right after the updater, still works though. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13718 Korey <korey.renner(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |korey.renner(a)gmail.com --- Comment #17 from Korey <korey.renner(a)gmail.com> 2009-01-23 22:14:45 --- I can confirm the bug: movement rubber bands, unless two directions are pressed at once. i.e. forward and left to move diagonal forward without rubberbanding, and rubber banding doesn't reoccur until all the directional buttons are released. The workaround does seem to work. Hovering the mouse over the "loading" window until the main game window appears does seem to prevent the bug, for whatever reason. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13718 --- Comment #18 from Korey <korey.renner(a)gmail.com> 2009-01-23 22:18:27 --- oh .. I'm using 1.0.1-0ubuntu2 in Ubuntu 8.10, which is apparently much older than what everyone else is using. But I hope the information about holding two directional keys together helps. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13718 Meklon <meklon(a)yahoo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |meklon(a)yahoo.com --- Comment #19 from Meklon <meklon(a)yahoo.com> 2009-02-12 07:39:48 --- Temporary work around, try entering /sync into the chat box... seems to fix it for about 10/15 mins for me. Ubuntu 8.04 / WinE 1.1.14 / CoX EU. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13718 --- Comment #20 from Austin English <austinenglish(a)gmail.com> 2009-08-13 13:02:55 --- Is this still an issue in current (1.1.27 or newer) wine? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13718 --- Comment #21 from handsomepete <jeff.mitchell+WINE(a)gmail.com> 2009-08-13 13:59:26 --- I'll try to test it again over the next day or two. I'm fairly sure I've run in to it in the past month or two when I took focus away from the loading window on accident (clicking on the loading banner is habit now). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13718 jrharris19(a)yahoo.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jrharris19(a)yahoo.com --- Comment #22 from jrharris19(a)yahoo.com 2009-12-06 17:38:16 --- Not sure if this is the same bug, it happens for me every time regardless of the 'loading' bar trick. The character does so much as rubber band as the 'jitter'. I remember the bug happening before; my character would take 3 seconds worth of movement then snap back. I could avert this by hovering cursor over loading bar. Now the character moves, but very slowly. Not quite taking steps, but standing in place and shaking or jittering. If I jump then press the movement key then movement is ok until I release the movement key, then the process starts over. Does this sound like the same bug ? I recently upgraded software to Ubuntu 9.04-x64/nvidia 180.44 from Ubuntu 8.04-x64 I don't remember what drivers I was at before. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13718 Mark Wagner <mark.wagner17(a)gte.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mark.wagner17(a)gte.net --- Comment #23 from Mark Wagner <mark.wagner17(a)gte.net> 2009-12-19 19:19:13 --- (In reply to comment #21)
I'll try to test it again over the next day or two. I'm fairly sure I've run in to it in the past month or two when I took focus away from the loading window on accident (clicking on the loading banner is habit now).
I've encountered it twice recently, both times while running Wine 1.1.32 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13718 --- Comment #24 from Mark Wagner <mark.wagner17(a)gte.net> 2010-01-28 23:17:51 --- I can't reproduce this on demand, but I've found a symptom that strongly correlates with the rubberbanding. When the main game window is created, there are three possibilities for what will happen: 1) The loading screen will draw. 2) A black screen will draw. 3) Nothing will draw. If #1 happens, everything will be fine. If #3 happens, the game will be stuck in perpetual rubberbanding. #2 seems to indicate rubberbanding, but I haven't seen it often enough to be sure. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13718 megadragon <megadragon(a)comcast.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |megadragon(a)comcast.net --- Comment #25 from megadragon <megadragon(a)comcast.net> 2010-04-24 10:42:48 --- I believe I have solved the Rubberbanding plague Under Nvidia Server Settings go to nvidia-settings config and remove all checkmarks. Remove Check from force full scaling Arrow up to next tab: GPU scaling should be centered, digital vibrance and overscan set to zero Arrow up to Antialiasing settings and use application settings, no checks in filtering and texture quality Arrow up to OpemGL Settings put checks in Sync to Vblank and allow flipping, image settings slider moved to MAX performance. All other settings remain at default Nvidia Gforce 9600 GSO SLI Nvidia driver 195.36.15 Hope this works for all!!! -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13718 --- Comment #26 from megadragon <megadragon(a)comcast.net> 2010-04-24 18:26:33 --- (In reply to comment #25)
I believe I have solved the Rubberbanding plague Under Nvidia Server Settings go to nvidia-settings config and remove all checkmarks. Remove Check from force full scaling Arrow up to next tab: GPU scaling should be centered, digital vibrance and overscan set to zero Arrow up to Antialiasing settings and use application settings, no checks in filtering and texture quality Arrow up to OpemGL Settings put checks in Sync to Vblank and allow flipping, image settings slider moved to MAX performance. All other settings remain at default Nvidia Gforce 9600 GSO SLI Nvidia driver 195.36.15
Hope this works for all!!!
4/24/10 FAIL FAIL FAIL It worked for a while, I thought that reducing demand on the video cards other services and increasing performance would be a solve...nack to the drawing board. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13718 Duane Robertson <duanerob(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |duanerob(a)gmail.com --- Comment #27 from Duane Robertson <duanerob(a)gmail.com> 2010-05-25 01:48:42 --- Using the 1.2rc, compiled from git yesterday, the rubber-banding occurs every time, unless I click on or hold the mouse cursor over the loading bar. Starting the CityOfHeroes.exe directly does this, as does starting the updater. The /sync command does nothing. I don't always see the same loading screen, so I can't confirm or deny comment #24. I can't for the life of me imagine why the loading bar trick would have any effect, but it makes the game playable for now. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13718 John <modularfish(a)yahoo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |modularfish(a)yahoo.com --- Comment #28 from John <modularfish(a)yahoo.com> 2011-08-12 16:12:10 CDT --- I also have this rubber-banding problem. I used this command in terminal to run CoH: wine ./cityofheroes.exe -project "coh" -renderthread 0 -auth 64.25.36.4 or ./cohlaunch.pl -project "coh" -renderthread 0 -auth 64.25.36.4 I got a AMD: Radeon HD 4830 (RV770 LE) card I am guessing that the problem is the Nvidia drivers that are blocking some traffic? Is that the reason why I have to use "-auth 64.25.36.4" in the first place? Is there a way to auth these map server addresses? 64.25.36.27:7006 64.25.36.46:7036 64.25.36.31:7050 Here is an example of error text from my terminal: Connecting to mapserver 64.25.36.22:7005 (UDP) cookie: 5ffbe2cd..Error calling setsockopt, ending socket buffer size is not what we told it! (131072!=262142) Error calling setsockopt, ending socket buffer size is not what we told it! (131072!=262142) Warning: Message from server, 57 (SERVER_TASK_STATUS), was sent before we are receiving entity updates! -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13718 Quinn <bugs-winehq.firefairy(a)xoxy.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |bugs-winehq.firefairy(a)xoxy. | |net --- Comment #29 from Quinn <bugs-winehq.firefairy(a)xoxy.net> 2012-07-15 17:42:54 CDT --- I am getting this bug very frequently. I can sometimes clear it by restarting my computer entirely- just restarting the CoH instance doesn't seem to help. I am getting the same setsockopt errors and the warnings about receiving various messages from the server before receiving entity updates. I will be watching this page- not sure what other information would be helpful. I am also getting a lot of "Lost connection to mapserver" issues as of the last two days- I suspect a recent small update to CoH broke something. Not sure if that is related or not. Will post that as a separate bug if it continues- my BF, playing on a PC two feet away from me, does not have the same issue, so I doubt it is the connection. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=13718 --- Comment #30 from Austin English <austinenglish(a)gmail.com> --- This is your friendly reminder that there has been no bug activity for two years. Is this still an issue in current (1.7.25 or newer) wine? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=13718 --- Comment #31 from Dan <grinnz(a)gmail.com> --- The game has been shut down so it's rather moot. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=13718 hanska2(a)luukku.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |hanska2(a)luukku.com --- Comment #32 from hanska2(a)luukku.com --- http://en.wikipedia.org/wiki/City_of_Heroes "City of Heroes (CoH) was a massively multiplayer online role-playing game" WAS -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=13718 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|REOPENED |RESOLVED Resolution|--- |ABANDONED --- Comment #33 from Austin English <austinenglish(a)gmail.com> --- Abandoned. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=13718 Bruno Jesus <00cpxxx(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #34 from Bruno Jesus <00cpxxx(a)gmail.com> --- Closing abandoned bugs. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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