[Bug 7211] Wine does not correctly launch Guild Wars
http://bugs.winehq.org/show_bug.cgi?id=7211 --- Comment #9 from Pierre Bourdon <delroth(a)gmail.com> 2008-04-19 23:06:06 --- I think I finally found a fix for this bug : the problem was that we are all 64 bit users, and our linux distribution install the mesa i686 libGL. I solved the problem with Guild Wars by installing the 32 bits libs made for my graphics card (on archlinux, lib32-nvidia-utils), Guild Wars works perfectly, no more bugs. It also solved the dual-TMU bug I got with World of Warcraft, so these two bugs were surely linked. Moreover, it fixes a bug I was getting, which made the game bug with the message « Assertion `image_bytes <= ((4 * reply.length) - 0)' failed » ;) . Installing the right libGL may solve a lot of 64 bits related bugs. Now, it's 6AM, going to sleep. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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