[Bug 8847] Halo - All non-static objects are invisible
http://bugs.winehq.org/show_bug.cgi?id=8847 Justin Soulia <rockinup1231(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |rockinup1231(a)gmail.com --- Comment #12 from Justin Soulia <rockinup1231(a)gmail.com> 2009-10-26 10:37:14 --- With Wine 1.1.32, playing with the -useff flag enabled (aka in fixed function mode without specular or vertex shaders of any kind) causes this bug to resurface. This also occurs using older hardware that can only operate in fixed function mode (GeForce4, Radeon 7000, etc). Ironically, the game seems slower in fixed function mode too, where it should actually be much faster without shaders. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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