[Bug 55601] New: Diablo 2 Resurrected: invalid rendering of player characters in lobby
https://bugs.winehq.org/show_bug.cgi?id=55601 Bug ID: 55601 Summary: Diablo 2 Resurrected: invalid rendering of player characters in lobby Product: Wine Version: 8.16 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: idarktemplar(a)mail.ru Distribution: --- Created attachment 75134 --> https://bugs.winehq.org/attachment.cgi?id=75134 screenshot.jpg When entering online lobby in D2R, there are characters displayed in the bottom of the screen. For some reason, most of them are displayed incorrectly: most parts of them are transparent, and those transparent parts look like silhouette of another character. Wine: 8.16 OS: Gentoo Linux 6.1.53 Desktop: KDE Plasma 5 X11 No dxvk used Videocard: OpenGL vendor string: AMD OpenGL renderer string: AMD Radeon RX 7900 XTX (gfx1100, LLVM 16.0.6, DRM 3.49, 6.1.53-gentoo.65) OpenGL core profile version string: 4.6 (Core Profile) Mesa 23.1.7 OpenGL core profile shading language version string: 4.60 OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55601 i.Dark_Templar <idarktemplar(a)mail.ru> changed: What |Removed |Added ---------------------------------------------------------------------------- Version|8.16 |1.13 Component|-unknown |vkd3d Product|Wine |vkd3d --- Comment #1 from i.Dark_Templar <idarktemplar(a)mail.ru> --- Still reproduces on wine 9.22. But if vkd3d-proton is used with dxvk, then this issue goes away. Tested with vkd3d-proton 2.14.1, dxvk 2.5.3 and wine 9.22. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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