[Bug 40720] New: Splinter Cell: Blacklist changing sound level has no effect
https://bugs.winehq.org/show_bug.cgi?id=40720 Bug ID: 40720 Summary: Splinter Cell: Blacklist changing sound level has no effect Product: Wine Version: 1.9.11 Hardware: x86-64 OS: Linux Status: NEW Severity: normal Priority: P2 Component: xaudio2 Assignee: wine-bugs(a)winehq.org Reporter: andrey.goosev(a)gmail.com CC: aeikum(a)codeweavers.com Distribution: --- Created attachment 54622 --> https://bugs.winehq.org/attachment.cgi?id=54622 log Using native xaudio2_7 is a workaround. wine-1.9.11-77-g5840ea4 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40720 --- Comment #1 from Andrew Eikum <aeikum(a)codeweavers.com> --- This game uses submix voices to control volume: log.txt:155401:24630.676:003e:trace:xaudio2:XA2SUB_SetVolume 0x60a0bd28, 0.000016, 0x0 Wine doesn't really implement submix processing yet, and it's not clear to me what the best way is. Applying OpenAL effects to attached source voices? Making a new OpenAL context for each voice and passing the software rendered audio through each voice in the processing chain? Some combination depending on what effects are applied? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40720 --- Comment #2 from Andrey Gusev <andrey.goosev(a)gmail.com> --- Still valid with wine-3.11-101-ge7f5dc194a -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40720 Ethan Lee <flibitijibibo(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |flibitijibibo(a)gmail.com --- Comment #3 from Ethan Lee <flibitijibibo(a)gmail.com> --- Wine 4.3's new XAudio2 implementation fully supports submixes now, I believe this should be fixed but needs testing first. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40720 Andrey Gusev <andrey.goosev(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|NEW |RESOLVED --- Comment #4 from Andrey Gusev <andrey.goosev(a)gmail.com> --- Works with FAudio. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40720 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #5 from Alexandre Julliard <julliard(a)winehq.org> --- Closing bugs fixed in 5.0-rc5. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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