[Bug 5526] RedAlert 2 runs very slowly after upgrade from 0.9.15 to 0.9.16
10 Jul
2006
10 Jul
'06
1:43 p.m.
http://bugs.winehq.org/show_bug.cgi?id=5526 ------- Additional Comments From stefandoesinger(a)gmx.at 2006-10-07 08:43 ------- Is it specially slow when moving the mouse pointer? The problem is that with the currect synchronous surface updates unlocking or flipping blocks the app while blitting the surface to the screen. I will implement this in wined3d using the code from old ddraw, now that my tests are over :-) Still the best fix would be to get opengl rendering working correctly for 2D games, even if they use 8bpp -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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