[Bug 5299] d3d crash in tombraider 4
10 Jun
2008
10 Jun
'08
8:15 p.m.
http://bugs.winehq.org/show_bug.cgi?id=5299 --- Comment #13 from Niels <niels.emmersen(a)pkf-it.dk> 2008-06-10 14:15:18 --- Since around rc1 things have been different here. The game starts fine, and apparently runs fine as well. The problem is that you can't see anything, all moving parts are 1 hair's-breadth from the lens. Sound, shadows, lens flares are fine, even the controls are working I think. Weird, huh? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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