[Bug 9210] 3DMark06 doesn't recognize Pixel Shaders 2.0
19 Jul
2012
19 Jul
'12
9:22 p.m.
http://bugs.winehq.org/show_bug.cgi?id=9210 --- Comment #56 from Henri Verbeet <hverbeet(a)gmail.com> 2012-07-19 16:22:45 CDT --- (In reply to comment #51)
maybe this is a vendor specific problem not related to wine ? Mostly, yes. There's a small chance we're interpreting the point size limits wrongly in some way though.
(In reply to comment #52)
Out of the box Wine is written with proprietary NVIDIA drivers in mind so it's That's just not true.
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