[Bug 11492] New: Perfect world entering world wait infinite
http://bugs.winehq.org/show_bug.cgi?id=11492 Summary: Perfect world entering world wait infinite Product: WineHQ Apps Database Version: unspecified Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: appdb-unknown AssignedTo: wine-bugs(a)winehq.org ReportedBy: alakhai(a)fastwebnet.it Created an attachment (id=10644) --> (http://bugs.winehq.org/attachment.cgi?id=10644) WINEDEBUG=+sock I installed the game perfect world on linux. I started and it worked, after i choose the character to play with the game wait infinite on "Entering on realm" i made a debug output with WINEDEBUG="+sock" -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 Fabrizio <alakhai(a)fastwebnet.it> changed: What |Removed |Added ---------------------------------------------------------------------------- Difficulty|--- |Minutes Keywords| |FIXME -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 James Hawkins <truiken(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Severity|major |normal Difficulty|Minutes |--- Component|appdb-unknown |directx-d3d Keywords|FIXME | Product|WineHQ Apps Database |Wine --- Comment #1 from James Hawkins <truiken(a)gmail.com> 2008-02-06 13:42:18 --- The product is Wine. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 --- Comment #2 from James Hawkins <truiken(a)gmail.com> 2008-02-06 13:42:33 --- Please specify the version. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 --- Comment #3 from Austin English <austinenglish(a)gmail.com> 2008-02-06 13:44:47 --- +sock is not a debug channel. Perhaps you meant +winsock? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 Fabrizio <alakhai(a)fastwebnet.it> changed: What |Removed |Added ---------------------------------------------------------------------------- Version|unspecified |0.9.54. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 Fabrizio <alakhai(a)fastwebnet.it> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #10644|0 |1 is obsolete| | --- Comment #4 from Fabrizio <alakhai(a)fastwebnet.it> 2008-02-06 14:04:54 --- Created an attachment (id=10646) --> (http://bugs.winehq.org/attachment.cgi?id=10646) WINEDEBUG=+winsock this is the right debug with winsock flag -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 Fabrizio <alakhai(a)fastwebnet.it> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |INVALID --- Comment #5 from Fabrizio <alakhai(a)fastwebnet.it> 2008-02-09 19:00:21 --- The bugs seems to manifest only with un-updated directx version -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 --- Comment #6 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-02-09 22:32:34 --- (In reply to comment #5)
The bugs seems to manifest only with un-updated directx version
What do you mean by an "un-updated directx version"? How do you "update"? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 --- Comment #7 from Fabrizio <alakhai(a)fastwebnet.it> 2008-02-11 02:08:51 --- This is explained in appdb of winehq. You have to download a new version of directx and run the setup, after that the game works with some little bugs like some texture doesn't show properly like button icons or mouse icon. Windows inside the game doesnt show correct, and the map of the world also. Wine output says "fixme:d3d:state_fog Implement table fog for foggy vertex shader" -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 Dmitry Timoshkov <dmitry(a)codeweavers.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |UNCONFIRMED Resolution|INVALID | --- Comment #8 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-02-11 03:03:48 --- Then this bug is still valid. Installation of a native component doesn't qualify as a fix. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 --- Comment #9 from Fabrizio <alakhai(a)fastwebnet.it> 2008-02-11 16:07:31 --- (In reply to comment #8)
Then this bug is still valid. Installation of a native component doesn't qualify as a fix.
i didn't forced wine to use native libs, i only updated directx. Shouldn't wine use builtin libs before native, should it? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 --- Comment #10 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-02-11 21:53:22 --- (In reply to comment #9)
i didn't forced wine to use native libs, i only updated directx. Shouldn't wine use builtin libs before native, should it?
Yes it should, and it does that. It needs to be investigated which native dll makes the problem disappear. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 --- Comment #11 from Fabrizio <alakhai(a)fastwebnet.it> 2008-02-12 13:28:34 --- (In reply to comment #10)
(In reply to comment #9)
i didn't forced wine to use native libs, i only updated directx. Shouldn't wine use builtin libs before native, should it?
Yes it should, and it does that. It needs to be investigated which native dll makes the problem disappear.
in that case just ask me for a more detailed debug and i'll attach it -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 --- Comment #12 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-02-13 01:57:58 --- Perhaps one of our ddraw/d3d experts should take a lead here, I'd guess that a +loaddll log would be a good start. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 --- Comment #13 from Fabrizio <alakhai(a)fastwebnet.it> 2008-02-13 03:37:18 --- Created an attachment (id=10743) --> (http://bugs.winehq.org/attachment.cgi?id=10743) loaddll debug i cut some looping message, here is the debug -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 Fabrizio <alakhai(a)fastwebnet.it> changed: What |Removed |Added ---------------------------------------------------------------------------- Version|0.9.54. |0.9.55. --- Comment #14 from Fabrizio <alakhai(a)fastwebnet.it> 2008-02-13 03:39:15 --- the bug still exists with .55 version so i refreshed the bug info -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 Dmitry Timoshkov <dmitry(a)codeweavers.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Version|0.9.55. |0.9.54. --- Comment #15 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-02-13 04:43:57 --- Please keep an original reported version of Wine. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 --- Comment #16 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-02-13 04:49:39 --- There is no native ddraw/directx dlls loaded in the log. That might be a registry that makes a difference then. Can you keep original registry files and compare them with 'diff -u' with the files after directx install? Or save registry files after directx install, and copy them after the game installation, and see if that makes a difference. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 --- Comment #17 from Fabrizio <alakhai(a)fastwebnet.it> 2008-02-13 06:51:03 --- Created an attachment (id=10745) --> (http://bugs.winehq.org/attachment.cgi?id=10745) Diff file diff file from a brand new wine regestry file and mine after some installations, dx upgrade included. The game starts with laucher.exe that i'm overriding his dlls -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 --- Comment #18 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-02-13 07:32:36 --- (In reply to comment #17)
Created an attachment (id=10745) --> (http://bugs.winehq.org/attachment.cgi?id=10745) [details] Diff file diff file from a brand new wine regestry file and mine after some installations, dx upgrade included. The game starts with laucher.exe that i'm overriding his dlls
It would be nice if you could do minimal efforts to make the diff smaller. For instance follow what I suggested to do, and avoid doing "some installations" in between. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 Fabrizio <alakhai(a)fastwebnet.it> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #10745|0 |1 is obsolete| | --- Comment #19 from Fabrizio <alakhai(a)fastwebnet.it> 2008-02-13 11:17:36 --- Created an attachment (id=10750) --> (http://bugs.winehq.org/attachment.cgi?id=10750) from wine brand new to upgraded directx i renamed .wine and i made a new one after that i upgraded directx with the tricks described in appdb of winehq -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 --- Comment #20 from Fabrizio <alakhai(a)fastwebnet.it> 2008-02-13 11:18:37 --- Created an attachment (id=10751) --> (http://bugs.winehq.org/attachment.cgi?id=10751) diff file from wine w/ dx upgraded to installed game -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 --- Comment #21 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-02-14 01:24:36 --- Have you tried to copy registry files with directx installed over stock Wine registry? Does it make the game work? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 --- Comment #22 from Fabrizio <alakhai(a)fastwebnet.it> 2008-02-14 07:51:08 --- (In reply to comment #21)
Have you tried to copy registry files with directx installed over stock Wine registry? Does it make the game work?
i'm not understanding, what do u mean? after i install directx i have to replace registry and try to run the game? Do u want see if the game works for a trick in registry or for some dll changed? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 --- Comment #23 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-02-14 08:02:08 --- I said almost the same thing as I've written in the comment #16. I'm not sure what additional information I should provide, a step by step guide how to copy files from one place to another? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 --- Comment #24 from Fabrizio <alakhai(a)fastwebnet.it> 2008-02-14 08:38:25 --- (In reply to comment #23)
I said almost the same thing as I've written in the comment #16. I'm not sure what additional information I should provide, a step by step guide how to copy files from one place to another?
ok i replaced in the .wine (that i use for test this bug) the reg files with the brand new wine registries. The game starts as before so i think registry don't make the difference Do you want some debug from this .wine-test? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 --- Comment #25 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-02-14 08:43:07 --- As I said before, perhaps one of our ddraw/d3d experts should take a look at the bug, and request the information they think is appropriate to better debug this. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 --- Comment #26 from Fabrizio <alakhai(a)fastwebnet.it> 2008-02-14 08:49:36 --- (In reply to comment #25)
As I said before, perhaps one of our ddraw/d3d experts should take a look at the bug, and request the information they think is appropriate to better debug this.
Ok i'll wait an expert, tnx for your patience Dmitry. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 --- Comment #27 from H. Verbeet <hverbeet(a)gmail.com> 2008-02-14 12:34:52 --- The game seems to use d3d8, but the d3dx9 "update" the appdb mentions are d3d9 utility dlls. I don't see any native d3d dlls being loaded in the +loaddll log either, so I'm not sure how that "update" is supposed to help. Nevertheless, it does appear to deadlock in d3d8, so a +d3d8,+tid log would probably be helpful. Maybe add +d3d. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 --- Comment #28 from Fabrizio <alakhai(a)fastwebnet.it> 2008-02-14 16:12:05 --- (In reply to comment #27)
The game seems to use d3d8, but the d3dx9 "update" the appdb mentions are d3d9 utility dlls. I don't see any native d3d dlls being loaded in the +loaddll log either, so I'm not sure how that "update" is supposed to help.
Nevertheless, it does appear to deadlock in d3d8, so a +d3d8,+tid log would probably be helpful. Maybe add +d3d.
i had a file of 325MB with all that options enabled, i try to split them but still to be really big 100MB each, how can i be helpfull? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 --- Comment #29 from Fabrizio <alakhai(a)fastwebnet.it> 2008-02-14 16:22:24 --- Created an attachment (id=10771) --> (http://bugs.winehq.org/attachment.cgi?id=10771) only +d3d8 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 --- Comment #30 from Fabrizio <alakhai(a)fastwebnet.it> 2008-02-14 16:37:57 --- Created an attachment (id=10772) --> (http://bugs.winehq.org/attachment.cgi?id=10772) +tid seams to be the same, don't make the difference -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 --- Comment #31 from Fabrizio <alakhai(a)fastwebnet.it> 2008-02-14 17:22:20 --- Created an attachment (id=10773) --> (http://bugs.winehq.org/attachment.cgi?id=10773) +d3d only one part, i segmented in 4 parts -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 --- Comment #32 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2008-02-14 19:33:46 --- Fabrizio STOP!!! WHen you are asked to produce debug output with multiple options they ALL have to be enabled at the same time!!! -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 Vitaliy Margolen <vitaliy(a)kievinfo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #10772|text/x-log |text/plain mime type| | -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 --- Comment #33 from Austin English <austinenglish(a)gmail.com> 2008-02-14 19:43:00 --- (In reply to comment #28)
(In reply to comment #27)
The game seems to use d3d8, but the d3dx9 "update" the appdb mentions are d3d9 utility dlls. I don't see any native d3d dlls being loaded in the +loaddll log either, so I'm not sure how that "update" is supposed to help.
Nevertheless, it does appear to deadlock in d3d8, so a +d3d8,+tid log would probably be helpful. Maybe add +d3d.
i had a file of 325MB with all that options enabled, i try to split them but still to be really big 100MB each, how can i be helpfull?
Compress them with 'bzip2 -9' or if that's still too big, try rzip or lrzip. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 --- Comment #34 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2008-02-14 19:46:39 --- (In reply to comment #28)
i had a file of 325MB with all that options enabled, i try to split them but still to be really big 100MB each, how can i be helpfull? It really can't.
First of all, what is the exact command are you using to start this game? Second, from what directory are you running that command (just run 'pwd')? Please attach WINEDEBUG=warn+all,+tid output and the full file listing of the _working_ setup (find ~/.wine -type f). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 --- Comment #35 from Fabrizio <alakhai(a)fastwebnet.it> 2008-02-15 04:47:56 --- Created an attachment (id=10784) --> (http://bugs.winehq.org/attachment.cgi?id=10784) list of file + WINEDEBUG=warn+all,+tid pwd > /home/fabrizio/.wine/drive_c/Perfect World/launcher but i use wineprefix to run the commands for for example: WINEDEBUG="warn+all,+tid" WINEPREFIX="/home/fabrizio/.wine" wine "C:\Perfect World\patcher\patcher.exe" 2> ~/Desktop/vitaliydebug.log -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 Fabrizio <alakhai(a)fastwebnet.it> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #10771|0 |1 is obsolete| | Attachment #10772|0 |1 is obsolete| | Attachment #10773|0 |1 is obsolete| | --- Comment #36 from Fabrizio <alakhai(a)fastwebnet.it> 2008-02-15 05:29:46 --- Created an attachment (id=10788) --> (http://bugs.winehq.org/attachment.cgi?id=10788) WINEDEBUG="+d3d8,+tid,+d3d" a part only till the character selection, can't enter the game couse the file still be too big i hope it can be interesting -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 strntydog(a)gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |strntydog(a)gmail.com --- Comment #37 from strntydog(a)gmail.com 2008-04-13 12:20:18 --- I do not have this problem. I use wine version 0.9.59 and set the following: [Software\\Wine\\Direct3D] 1207485574 "DirectDrawRenderer"="opengl" "OffScreenRenderingMode"="fbo" "PixelShaderMode"="enabled" "RenderTargetLockMode"="textex" Specifically: "OffScreenRenderingMode"="fbo" prevents perfect world from crashing as soon as the game proper starts (after character creation). I can set every visual quality mode to its highest setting, and enable every display option, except V-Sync, without crashing it. The only bug I see is no animated cursors, and corrupted textures. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 Mura <forum(a)muramatsu.eti.br> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |forum(a)muramatsu.eti.br --- Comment #38 from Mura <forum(a)muramatsu.eti.br> 2008-07-08 09:16:04 --- (In reply to comment #37)
I do not have this problem. I use wine version 0.9.59 and set the following:
[Software\\Wine\\Direct3D] 1207485574 "DirectDrawRenderer"="opengl" "OffScreenRenderingMode"="fbo" "PixelShaderMode"="enabled" "RenderTargetLockMode"="textex"
Specifically: "OffScreenRenderingMode"="fbo" prevents perfect world from crashing as soon as the game proper starts (after character creation).
I can set every visual quality mode to its highest setting, and enable every display option, except V-Sync, without crashing it. The only bug I see is no animated cursors, and corrupted textures.
Hi very good, I've changed my registry with this and the game is fine, now I want to solve problem with icons becouse the images not is good, but I can to play. When close the game a crash occurs too. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 --- Comment #39 from Austin English <austinenglish(a)gmail.com> 2009-01-05 11:03:16 --- Is this still an issue in current (1.1.12 or newer) wine? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 Danny Z. <kuyatzu(a)hotmail.de> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1 --- Comment #40 from Danny Z. <kuyatzu(a)hotmail.de> 2009-06-08 11:05:59 --- *** This bug has been confirmed by popular vote. *** -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 AYourk <ayourk(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |ayourk(a)gmail.com --- Comment #41 from AYourk <ayourk(a)gmail.com> 2009-06-25 08:08:03 --- I tested running the Launcher via "wine PerfectWorldProgramFolder\launcher\Launcher.exe" with wine 1.1.24 and it appears to work just fine now. The hang still existed in 1.1.19 when I tried it then. But now, the launcher doesn't hang and I no longer have an infinite wait. The launcher appears to launch the patcher just fine now. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 Ken Sharp <kennybobs(a)o2.co.uk> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED --- Comment #42 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-06-25 08:11:41 --- Reported fixed. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11492 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #43 from Alexandre Julliard <julliard(a)winehq.org> 2009-07-03 12:12:49 --- Closing bugs fixed in 1.1.25. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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