[Bug 41962] New: Guild Wars 2: Mouse acts if raw input is broken if The Forest is opened in window mode
https://bugs.winehq.org/show_bug.cgi?id=41962 Bug ID: 41962 Summary: Guild Wars 2: Mouse acts if raw input is broken if The Forest is opened in window mode Product: Wine Version: 1.9.24 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: sworddragon2(a)aol.com Distribution: --- Created attachment 56364 --> https://bugs.winehq.org/attachment.cgi?id=56364 Terminal output If Guild Wars 2 is opened at the same time The Forest is opened (no matter in which order they got started) Guild Wars 2 acts as if raw input would be broken (holding down the left or right mouse button to look around stops if the mouse hits the edge of the window) if The Forest is at least initialized up to the main menu and if it is running in windowed mode (Guild Wars 2 was running in fullscreen mode). In the attachments is the terminal output of Guild Wars 2 where this issue appeared. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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