[Bug 7284] Max Payne 2 light reflections on people are too bright and blocky
18 Apr
2009
18 Apr
'09
6 p.m.
http://bugs.winehq.org/show_bug.cgi?id=7284 --- Comment #45 from Tobias Jakobi <liquid.acid(a)gmx.net> 2009-04-18 13:00:31 --- Looks like that to properly fix this we have to do: 1) Figure out which shader versions are affected by the issue 2) For these shader versions clamp the results when something is written to a texcoord register -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
6090
Age (days ago)
6090
Last active (days ago)
0 comments
1 participants
participants (1)
-
wine-bugs@winehq.org