[Bug 14258] New: OpenGL performance improvement
http://bugs.winehq.org/show_bug.cgi?id=14258 Summary: OpenGL performance improvement Product: Wine Version: unspecified Platform: Other OS/Version: other Status: UNCONFIRMED Severity: enhancement Priority: P2 Component: opengl AssignedTo: wine-bugs(a)winehq.org ReportedBy: marsliu2000(a)hotmail.com When I run Counter Strike or Day of Defeat. I always suffer a severe performance drop when there is fog or I am in an open area. The fps can drop from 5x fps to fps lower than 20, sometimes even less than 10 and make the game unplayable. I tried to lower the setting and resolution but they don't help. It looks like this is a CPU-limited issue. So please improve the openGL conversion functions so that the openGL performance is not limited by CPU anymore. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14258 Mars Liu <marsliu2000(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Version|unspecified |1.1.0 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14258 Stefan Dösinger <stefandoesinger(a)gmx.at> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |stefandoesinger(a)gmx.at Status|UNCONFIRMED |RESOLVED Resolution| |INVALID --- Comment #1 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2008-07-02 21:46:24 --- If you test it on Windows you'll see that this issue occurs there as well. It is not a bug in Wine. My brother sees the same problem on a Geforce 6600 card on Windows. Our opengl functions look like this: void wine_glSomething(foo, bar) { glSomething(foo, bar); } This is needed for calling convention conversion. There's nothing improvable about that. This code requires less than 1% CPU time, so it does not cause a 50fps -> 20 fps performance drop. Closing bug as invalid since it is not a Wine bug. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14258 James Hawkins <truiken(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #2 from James Hawkins <truiken(a)gmail.com> 2008-07-02 21:48:48 --- Closing. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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