[Bug 38536] New: Audio quiet in Raven Shield since wine 1.7.34
https://bugs.winehq.org/show_bug.cgi?id=38536 Bug ID: 38536 Summary: Audio quiet in Raven Shield since wine 1.7.34 Product: Wine Version: 1.7.34 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-dsound Assignee: wine-bugs(a)winehq.org Reporter: brebs(a)sent.com Distribution: --- Hi, Wine 1.7.34 broke the audio in Raven Shield: * The female intro commentary voice is quieter than normal. * In-game sounds such as the player's own guns and footsteps are silent - although enemy sounds are normal. This problem still exists in Wine 1.7.42. In Wine 1.7.33 and earlier, sound worked correctly. Possibly related: bug #38391 (sound fade-out) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38536 Sebastian Lackner <sebastian(a)fds-team.de> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression CC| |sebastian(a)fds-team.de --- Comment #1 from Sebastian Lackner <sebastian(a)fds-team.de> --- Could you please do a regression test to find out which commit exactly broke it? You can find information about how to do a regression test here: http://wiki.winehq.org/RegressionTesting -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38536 Paul Bredbury <brebs(a)sent.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |brebs(a)sent.com, | |hellas(a)burntcomma.com --- Comment #2 from Paul Bredbury <brebs(a)sent.com> --- 77b2ab21f45bc6773f539f2ae04edbf9cf09ac48 is the first bad commit commit 77b2ab21f45bc6773f539f2ae04edbf9cf09ac48 Author: Mark Harmstone <hellas(a)burntcomma.com> Date: Tue Jan 6 19:27:21 2015 +0000 dsound: Support 5.1 sound. http://source.winehq.org/git/wine.git/commit/77b2ab21f45bc6773f539f2ae04edbf... I'm using stereo (headphones). Toggling the in-game option "3D audio" makes no difference. The option for EAX is always off & greyed-out, unselectable. Wine spams the console with: fixme:dsound:IDirectSoundBufferImpl_AcquireResources (0x90c5c08,00000004,0,(nil)): stub, faking success -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38536 Paul Bredbury <brebs(a)sent.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |INVALID --- Comment #3 from Paul Bredbury <brebs(a)sent.com> --- Fixed - this was a configuration error. In winecfg (in later wine versions, e.g. 1.7.42), under Audio, it now shows e.g. 5.1 Surround, and lets us edit that. In my wine prefix, "Out: default" had somehow defaulted to "5.1 Surround" - and of course, prior to wine 1.7.36 this was hidden ( http://source.winehq.org/git/wine.git/commit/b2dede79504c01e46bffd08684bec1d... ). Changing "Out: default" to "Stereo" fixes the audio problem. That default is strange - is it a (separate) bug? I'm not the only person to be tripped up by it: http://www.phoronix.com/forums/showthread.php?113560-Wine-1-7-36-Adds-Speake... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38536 Andrew Eikum <aeikum(a)codeweavers.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |aeikum(a)codeweavers.com --- Comment #4 from Andrew Eikum <aeikum(a)codeweavers.com> --- No, you're by far not the first person to run into this. I've just sent a patch to default to Stereo configuration if we aren't certain of the true number of speakers. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38536 Paul Bredbury <brebs(a)sent.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |UNCONFIRMED Resolution|INVALID |--- --- Comment #5 from Paul Bredbury <brebs(a)sent.com> --- Reopening - strangely, the female intro commentary voice is quieter than normal *again*, even when set to "Stereo". I assume (as an explanation of why the audio problem was fixed for me, and is now broken only a little bit) that there's some registry "corruption" involved when switching between current and pre-1.7.34 Wine. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38536 --- Comment #6 from Paul Bredbury <brebs(a)sent.com> --- (In reply to Andrew Eikum from comment #4)
I've just sent a patch to default to Stereo configuration if we aren't certain of the true number of speakers.
I see it - https://www.winehq.org/pipermail/wine-patches/2015-May/139270.html I've just tried your patch in Wine 1.7.43 - has no effect on my commentary voice quietness issue, although of course I've already selected Stereo in winecfg. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38536 --- Comment #7 from Austin English <austinenglish(a)gmail.com> --- (In reply to Paul Bredbury from comment #5)
Reopening - strangely, the female intro commentary voice is quieter than normal *again*, even when set to "Stereo".
I assume (as an explanation of why the audio problem was fixed for me, and is now broken only a little bit) that there's some registry "corruption" involved when switching between current and pre-1.7.34 Wine.
Please try in a clean WINEPREFIX with current wine then. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38536 Ken Sharp <imwellcushtymelike(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Regression SHA1| |77b2ab21f45bc6773f539f2ae04 | |edbf9cf09ac48 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38536 --- Comment #8 from Andrew Eikum <aeikum(a)codeweavers.com> --- I retested with this demo: http://www.fileplanet.com/120823/download/Tom-Clancy's-Rainbow-Six:-Raven-Shield-Single-Player-Demo It seems to be working for me. Paul, can you retest with a new wineprefix and verify it's working for you? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38536 Paul Bredbury <brebs(a)sent.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |ABANDONED --- Comment #9 from Paul Bredbury <brebs(a)sent.com> --- Yes, the *demo* has correct audio, with the announcer coming out of both sides of the headphones. I tried it with wine 1.8-rc1 However, with my custom wineprefix containing Iron Wrath and RavenShield 2.0 ( http://www.moddb.com/mods/raven-shield-two-point-zero ), I still have the audio regression, between wine 1.7.33 (Athena Sword's announcer audio coming out of only the left side, but sounding sufficiently loud), and both wine 1.7.55 (with wine-staging patches) and wine 1.8-rc1 (vanilla) with very *faint* announcer audio. This is a strange bug, because in the same Raven Shield installation, the Iron Wrath mod has decent-sounding announcer audio, but the Athena Sword mod is quiet. I give up, for now, sorry, because I cannot provide a simple way for others to reproduce this bug - marking as "abandoned". -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38536 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #10 from Austin English <austinenglish(a)gmail.com> --- Closing. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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