[Bug 3653] SplinterCell Demo:fixme:d3d_surface: Unsupported Format 22 in locking func
http://bugs.winehq.org/show_bug.cgi?id=3653 xerox_xerox2000(a)yahoo.co.uk changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |oliver_stieber(a)yahoo.co.uk ------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-21-11 03:42 ------- Hi, i tried the newest d3d8 patch. Intro still plays.Funnily enough the intro plays much faster if i set vertex shader to none. With current cvs i was always able to get into the main menu by adding this line to dlls/dsound/mixer.c: line 671 change from { to {return 0; (otherwise splintercell locks up because of dsound errors) Then i could use the menu , and try to start the game (which failed) After applying the d3d8 patch my computer locks up while entering the menu and i have to reboot. I'll post the last lines before the lockup in a next message , as i forgot what they were and i'll trry in a minute. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are on the CC list for the bug, or are watching someone who is.
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