[Bug 33769] New: Strong Bad's Cool Game for Attractive People Demo crashes without native d3dcompiler_43
http://bugs.winehq.org/show_bug.cgi?id=33769 Bug #: 33769 Summary: Strong Bad's Cool Game for Attractive People Demo crashes without native d3dcompiler_43 Product: Wine Version: 1.6-rc1 Platform: x86 OS/Version: Linux Status: NEW Severity: normal Priority: P2 Component: directx-d3dx9 AssignedTo: wine-bugs(a)winehq.org ReportedBy: dank(a)kegel.com CC: wine-bugs(a)winehq.org Classification: Unclassified The demo dd2f18068f16a1353a3490d95723b746cec8050f SBCG4AP_Homestar_Ruiner_setup.exe from http://www.strategyinformer.com/pc/strongbadscoolgameforattractivepeople/dem... tested with wine-1.6-rc1, crashes unless you do winetricks d3dcompiler_43 I'll attach a +seh,trace+d3dcompiler log. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33769 Dan Kegel <dank(a)kegel.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download URL| |http://www.strategyinformer | |.com/pc/strongbadscoolgamef | |orattractivepeople/demo/257 | |96.html -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33769 --- Comment #1 from Dan Kegel <dank(a)kegel.com> 2013-06-09 19:07:57 CDT --- Created attachment 44724 --> http://bugs.winehq.org/attachment.cgi?id=44724 trace+d3dcompiler_43 log -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33769 Vincent Beers <VincentBeers(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |VincentBeers(a)gmail.com -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33769 fjfrackiewicz(a)gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |fjfrackiewicz(a)gmail.com --- Comment #2 from fjfrackiewicz(a)gmail.com --- Created attachment 54791 --> https://bugs.winehq.org/attachment.cgi?id=54791 Wine 1.9.12 Staging terminal output Still an issue in Wine 1.9.12 Staging. If I don't use "winetricks d3dcompiler_43" then the game hangs after the Telltale and Videlectric logos in the very beginning. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33769 winetest(a)luukku.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest(a)luukku.com --- Comment #3 from winetest(a)luukku.com --- Still crashing the default output gives something like this. err:d3dcompiler:compile_shader HLSL shader parsing failed. fixme:d3dcompiler:make_assignment Check for casts in the lhs. err:d3dcompiler:compile_shader HLSL shader parsing failed. fixme:hlsl_parser:hlsl_parse Array. fixme:hlsl_parser:declare_vars Complex initializers are not supported yet. fixme:d3dcompiler:make_assignment Check for casts in the lhs. wine 1.9.16-git. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33769 --- Comment #4 from fjfrackiewicz(a)gmail.com --- I am not sure if 8-bit Armies qualifies but if I run it without native d3dcompiler_43 I get the following line in the terminal: fixme:d3dcompiler:compile_shader Compilation target "fx_5_0" not yet supported and then the game crashes. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33769 Wylda <wylda(a)volny.cz> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|NEW |RESOLVED CC| |wylda(a)volny.cz --- Comment #5 from Wylda <wylda(a)volny.cz> --- Works in wine-4.0-rc2 and all built-in d3dcompiler_{33..47}, but bug 33770 is still there. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33769 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #6 from Alexandre Julliard <julliard(a)winehq.org> --- Closing bugs fixed in 4.0-rc3. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33769 Matteo Bruni <matteo.mystral(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|CLOSED |REOPENED Resolution|FIXED |--- --- Comment #7 from Matteo Bruni <matteo.mystral(a)gmail.com> --- (In reply to Wylda from comment #5)
Works in wine-4.0-rc2 and all built-in d3dcompiler_{33..47}, but bug 33770 is still there.
HLSL compiler is still mostly unimplemented though, so either the game changed or you were using native d3dx9 (reading the other bug I suspect the latter). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33769 Gijs Vermeulen <gijsvrm(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- URL|http://www.strategyinformer |https://www.moddb.com/games |.com/pc/strongbadscoolgamef |/strong-bad/downloads/stron |orattractivepeople/demo/257 |g-bad-s-cool-game-for-attra |96.html |ctive-people-demo Version|1.6-rc1 |1.6 Product|Wine |vkd3d Status|REOPENED |NEW Summary|Strong Bad's Cool Game for |Strong Bad's Cool Game for |Attractive People Demo |Attractive People Episode |crashes without native |1: Homestar Ruiner crashes |d3dcompiler_43 |on start Component|d3d-util |hlsl --- Comment #8 from Gijs Vermeulen <gijsvrm(a)gmail.com> --- Still present with wine-8.0rc2. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33769 --- Comment #9 from Gijs Vermeulen <gijsvrm(a)gmail.com> --- Created attachment 73789 --> https://bugs.winehq.org/attachment.cgi?id=73789 +d3dcompiler -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33769 Gijs Vermeulen <gijsvrm(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Summary|Strong Bad's Cool Game for |Strong Bad's Cool Game for |Attractive People Episode |Attractive People Episode |1: Homestar Ruiner crashes |1: Homestar Ruiner crashes |on start |due to HLSL compilations | |failure 'Array index is not | |scalar' --- Comment #10 from Gijs Vermeulen <gijsvrm(a)gmail.com> --- Splitting up further into current HLSL problems: 0024:err:d3dcompiler:D3DCompile2 <anonymous>:26:24: E5017: Aborting due to not yet implemented feature: SM1 "dot" expression. -> bug 44156 0024:err:d3dcompiler:D3DCompile2 <anonymous>:25:35: E5017: Aborting due to not yet implemented feature: SM1 "cast" expression. -> bug 54372 0024:err:d3dcompiler:D3DCompile2 <anonymous>:20:63: E5002: Array index is not scalar. -> this bug 0024:err:d3dcompiler:D3DCompile2 <anonymous>:26:24: E5017: Aborting due to not yet implemented feature: SM1 "rsq" expression. -> bug 54374 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33769 temp82(a)luukku.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |bunglehead(a)gmail.com, | |temp82(a)luukku.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33769 Nikolay Sivov <bunglehead(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC|bunglehead(a)gmail.com | -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33769 Christian Costa <titan.costa(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |titan.costa(a)gmail.com --- Comment #11 from Christian Costa <titan.costa(a)gmail.com> --- wine-10.3-101-g245d3230271 ubuntu 22.04 Works fine with native d3dx9_27. With builtin the game gets stuck with the output: 0024:fixme:win:NtUserFlashWindowEx 0xc4f90c - semi-stub 0124:err:winediag:wined3d_dll_init Using the OpenGL renderer. 0124:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 0124:fixme:d3d:wined3d_device_set_software_vertex_processing device 01B505A8, software 0 stub! vkd3d:0124:fixme:preproc_yyparse #line directive. vkd3d:0124:fixme:D3DCompile2VKD3D Ignoring flags 0x1000. vkd3d:0124:fixme:D3DCompile2VKD3D Ignoring flags 0x1000. vkd3d:0124:fixme:D3DCompile2VKD3D Ignoring flags 0x1000. vkd3d:0124:fixme:D3DCompile2VKD3D Ignoring flags 0x1000. With d3dcompiler_27, the following line is not printed: vkd3d:0124:fixme:preproc_yyparse #line directive. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33769 --- Comment #12 from Christian Costa <titan.costa(a)gmail.com> --- I tested with bare wine 10.4 and wine 10.4 + vkd3d 110edf32d0b2a2f0a49cdd76c977b9eedd06628e and I don't get this compilation errors so I guess these issues are fixed. Remaining bugs are described in https://bugs.winehq.org/show_bug.cgi?id=58045. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33769 Matteo Bruni <matteo.mystral(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|NEW |RESOLVED --- Comment #13 from Matteo Bruni <matteo.mystral(a)gmail.com> --- It sounds like we can resolve this bug at this point. Follow up issues on bug 58045. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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