[Bug 47996] New: Battlefield 2 - d3d:debug_d3dformat Unrecognized 0x4642564e - Unhandled exception
https://bugs.winehq.org/show_bug.cgi?id=47996 Bug ID: 47996 Summary: Battlefield 2 - d3d:debug_d3dformat Unrecognized 0x4642564e - Unhandled exception Product: Wine Version: 4.18 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: consolelogger(a)rhyta.com Distribution: --- Created attachment 65519 --> https://bugs.winehq.org/attachment.cgi?id=65519 console log with WINEDEBUG=+loaddll Ubuntu 19.10 - wine-mono-4.9.3.msi Battlefield 2 crashes during startup. Console log is attached. I am happy to provide more details and do tests when asked to. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47996 Ken Sharp <imwellcushtymelike(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Distribution|--- |Ubuntu Summary|Battlefield 2 - |Battlefield 2 Unhandled |d3d:debug_d3dformat |exception |Unrecognized 0x4642564e - | |Unhandled exception | --- Comment #1 from Ken Sharp <imwellcushtymelike(a)gmail.com> --- 0032:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead. Have you done that? 0009:err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found: width=800 height=600 bpp=32 freq=85 (XRandR 1.0) 0009:fixme:d3d:debug_d3dformat Unrecognized 0x4642564e (as fourcc: NVBF) WINED3DFORMAT! 0009:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x4642564e) in the format lookup table. wine: Unhandled exception 0x80000003 in thread 9 at address 03B34EE1 (thread 0009), starting debugger... Don't use debug flags unless you are asked to! -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47996 --- Comment #2 from Dmitry Timoshkov <dmitry(a)baikal.ru> --- (In reply to Ken Sharp from comment #1)
0032:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
Have you done that?
Suggesting to use Nouveau instead of NVidia is kind of joke. Besides, there was a patch sent to wine-patches that added support for NVidia xrand, however it never got a review. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47996 consolelogger <consolelogger(a)rhyta.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |consolelogger(a)rhyta.com --- Comment #3 from consolelogger <consolelogger(a)rhyta.com> --- Created attachment 65681 --> https://bugs.winehq.org/attachment.cgi?id=65681 console log with nouveau and without debug flags Debian 10 (nouveau driver) - Wine 4.19 (built from source) - wine-mono-4.9.3.msi Attached above is a console log for Wine 4.19 running without debug flags and not using the nvidia driver. I am happy to test patches or provide any other info needed. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47996 consolelogger <consolelogger(a)rhyta.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |WORKSFORME Status|UNCONFIRMED |RESOLVED --- Comment #4 from consolelogger <consolelogger(a)rhyta.com> --- seems not to happen anymore with wine5.0rc3 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47996 consolelogger <consolelogger(a)rhyta.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |UNCONFIRMED Resolution|WORKSFORME |--- --- Comment #5 from consolelogger <consolelogger(a)rhyta.com> --- Debian 10 - wine-devel-rc5 - proprietary nvidia driver I am getting this bug again. Using winecfg to set "emulate a virtual desktop" prevents the crash (but not on the first start). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47996 --- Comment #6 from consolelogger <consolelogger(a)rhyta.com> --- Created attachment 66259 --> https://bugs.winehq.org/attachment.cgi?id=66259 console log wine5.0-rc5 nvidia driver log of bf2.exe crashing on startup -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47996 Linards <linards.liepins(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |linards.liepins(a)gmail.com --- Comment #7 from Linards <linards.liepins(a)gmail.com> --- Is the bug still present? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47996 --- Comment #8 from Linards <linards.liepins(a)gmail.com> --- Is the bug still present? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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