[Bug 9210] 3DMark06 doesn't recognize Pixel Shaders 2.0
21 Jan
2014
21 Jan
'14
10:03 p.m.
http://bugs.winehq.org/show_bug.cgi?id=9210 --- Comment #73 from Wylda <wylda(a)volny.cz> ---
3DMark06 no longer whines about missing shaders 2.0 support...
I can't confirm that. I still see the problem even in wine-1.7.11 NVIDIA binary. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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