[Bug 54468] New: Separable Subsurface Scattering crashes due to HLSL syntax error 'unexpected KW_BLENDSTATE'
https://bugs.winehq.org/show_bug.cgi?id=54468 Bug ID: 54468 Summary: Separable Subsurface Scattering crashes due to HLSL syntax error 'unexpected KW_BLENDSTATE' Product: vkd3d Version: 1.6 Hardware: x86-64 URL: http://www.iryoku.com/separable-sss/downloads/Separabl e-SSS-DX10-v1.0.exe OS: Linux Status: NEW Keywords: download Severity: minor Priority: P2 Component: hlsl Assignee: wine-bugs(a)winehq.org Reporter: andrey.goosev(a)gmail.com Distribution: --- 00e4:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x800. 00e4:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4. 00e4:err:d3dcompiler:D3DCompile2 Shader log: 00e4:err:d3dcompiler:D3DCompile2 <anonymous>:1:116: E5000: syntax error, unexpected KW_BLENDSTATE 00e4:err:d3dcompiler:D3DCompile2 1.6-110-g240b2f96 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=54468 --- Comment #1 from Nikolay Sivov <bunglehead(a)gmail.com> --- Created attachment 75120 --> https://bugs.winehq.org/attachment.cgi?id=75120 shader Attaching the shader that fails. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=54468 Gijs Vermeulen <gijsvrm(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- URL|http://www.iryoku.com/separ |https://web.archive.org/web |able-sss/downloads/Separabl |/20240118021209if_/https:// |e-SSS-DX10-v1.0.exe |www.iryoku.com/separable-ss | |s/downloads/Separable-SSS-D | |X10-v1.0.exe --- Comment #2 from Gijs Vermeulen <gijsvrm(a)gmail.com> --- With wine-9.2-162-g90103fa07e5 and current vkd3d-git, the error message seems to have changed: 0024:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x800. 0024:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -3. 0024:err:d3dcompiler:D3DCompile2 Shader log: 0024:err:d3dcompiler:D3DCompile2 E5020: The 'fx_4_0' target profile is only compatible with the 'fx' target type. 0024:err:d3dcompiler:D3DCompile2 Adding stable download. $ sha1sum Separable-SSS-DX10-v1.0.exe bde8c800724e5b1626a99bc9e12195eea84e4138 Separable-SSS-DX10-v1.0.exe $ du -sh Separable-SSS-DX10-v1.0.exe 48M Separable-SSS-DX10-v1.0.exe -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=54468 Andrey Gusev <andrey.goosev(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED --- Comment #3 from Andrey Gusev <andrey.goosev(a)gmail.com> --- No longer an issue with vkd3d-1.15-180-g110edf32 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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