[Bug 48894] New: large screen size cause fail with directx9
https://bugs.winehq.org/show_bug.cgi?id=48894 Bug ID: 48894 Summary: large screen size cause fail with directx9 Product: Wine Version: 5.0 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs(a)winehq.org Reporter: a1_canon(a)yahoo.co.jp Distribution: --- Created attachment 66840 --> https://bugs.winehq.org/attachment.cgi?id=66840 dialog os: fedora31 wine: winehq stable wine 5.0 software: Final Fantasy XIV V5.21 directx: dx9 WINEARCH: win32 There is no problem, if screen size is 1280x720. There is a little problem , if screen size is 1280x768. Operation of the software is no problem, but d3d error appears in terminal like this: 0089:err:d3d:wined3d_debug_callback 0x3db1ce0: "GL_OUT_OF_MEMORY error generated. Failed to allocate CPU address space mapping for texture (consider building 64-bit app).". 0089:err:d3d:wined3d_debug_callback 0x3db1ce0: "GL_INVALID_OPERATION error generated. The source or destination texture is not complete.". --------------------------------------------------------------- A dialog appear(attached), the software is hung, if screen size is 1280x960. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48894 --- Comment #1 from a-1 <a1_canon(a)yahoo.co.jp> --- This issue is only with high quality desktop graphics settings of this software. No problem with high quality notebook graphics settings. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48894 --- Comment #2 from a-1 <a1_canon(a)yahoo.co.jp> --- There is another similar case. os: fedora31 kernel: kernel-5.5.15-200.fc31.x86_64 video: xorg-x11-drv-nouveau-1.0.15-8.fc31.x86_64 wine: winehq-stable-5.0.0-8.1.x86_64 WINEARCH: win32 software: ffxiv-heavensward-bench.exe(Final Fantasy XIV 3.0 Hevensward Benchmark) software settings: DirectX 9, 1280x720, standard quality(desktop PC) This software runs without any problem under the above settings. However, if the screen size set to 1920x1080 or high quality(desktop PC), it will hang during execution. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48894 a-1 <a1_canon(a)yahoo.co.jp> changed: What |Removed |Added ---------------------------------------------------------------------------- Summary|large screen size cause |Hangs on large screen size |fail with directx9 |or high quality graphic | |settings when using | |directx9 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48894 a-1 <a1_canon(a)yahoo.co.jp> changed: What |Removed |Added ---------------------------------------------------------------------------- Version|5.0 |5.9 Component|directx-d3d |-unknown --- Comment #3 from a-1 <a1_canon(a)yahoo.co.jp> --- workaround in win32: winetricks xact workaround in win64: winetricks xact_x64 wine directx_Jun2010_redist/DXSETUP.exe os: fedora32 wine: 5.9 (Staging) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48894 --- Comment #4 from a-1 <a1_canon(a)yahoo.co.jp> --- Do you think it's a bug, even if a workaround can fixes it. I'll close this, if not. I'll make additional reports, if so. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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