[Bug 7330] GTA: San Andreas: Broken models with 0.9.30
13 Feb
2007
13 Feb
'07
9:09 a.m.
http://bugs.winehq.org/show_bug.cgi?id=7330 ------- Additional Comments From szdowk(a)wp.pl 2007-13-02 03:09 ------- With GLSL enabled (HKCU/Software/Wine/Direct3D/UseGLSL=enabled) models are broken too. It appers both when pixel shader is enabled or disabled. More: For me, with GLSL enabled, there are no diference if pixel shader is enabled or not. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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