[Bug 9210] 3DMark06 doesn't recognize Pixel Shaders 2.0
https://bugs.winehq.org/show_bug.cgi?id=9210 Wylda <wylda(a)volny.cz> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED --- Comment #79 from Wylda <wylda(a)volny.cz> ---
(In reply to Wylda from comment #73)
3DMark06 no longer whines about missing shaders 2.0 support...
I can't confirm that. I still see the problem even in wine-1.7.11 NVIDIA binary.
What's your GPU? Have you tried the latest NVIDIA drivers?
Sorry Artem, i miss that. Well i no longer see that "Pixel Shader 2.0" pop-up anymore. Tested under wine-1.7.46-193-g8b566b1. But it's true, that i'm also running newer Nvidia binary: v340.65 It is also few times confirmed, that 3DMark06 no longer whines about missing shaders 2.0 support... Also this is bug report is already mixture of different probles. So let's close this and if anyone is affected, then open a new bug. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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