[Bug 3615] IDirect3DDevice9Impl_SetViewport bug in conan demo game
http://bugs.winehq.org/show_bug.cgi?id=3615 fenix(a)club-internet.fr changed: What |Removed |Added ---------------------------------------------------------------------------- AssignedTo|wine-bugs(a)winehq.org |oliver_stieber(a)yahoo.co.uk Status|UNCONFIRMED |NEW Ever Confirmed| |1 ------- Additional Comments From fenix(a)club-internet.fr 2005-21-11 02:42 ------- Oliver i have tested this game. We have another game who use GL calls on different threads (it calls SetViewport on a different thread [0x0b] than the thread used to init render and create textures [0x09]) Here are the revelant log (attachment log2.tgz) And the used patch for thread info (i think we should commit it to cvs code no ?) Regards, Raphael -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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