[Bug 6932] Textures in NFS: Most Wanted are semi-transparent
http://bugs.winehq.org/show_bug.cgi?id=6932 ------- Additional Comments From e0425955(a)student.tuwien.ac.at 2006-24-12 06:02 ------- Removing the BLENDFACTOR condition makes road and cars opaque. I've got some other issues with the game though (like rendering a frame, even right in the beginning, before reaching the menu, taking several seconds, i.e. the call to glDrawArrays in drawStridedFast ... settings visual treatment to low resolves this, removing texture access in the pixel shaders too) and can't say what other effects on the graphics this might have. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are on the CC list for the bug, or are watching someone who is.
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