[Bug 8826] Silent Hunter III: Fires and smoke visible only with view zoomed far out.
3 Mar
2009
3 Mar
'09
10:19 a.m.
http://bugs.winehq.org/show_bug.cgi?id=8826 --- Comment #13 from Cody Hamilton <codyh(a)ctzns.net> 2009-03-03 04:19:03 --- Scrub that - it's just glEnable(GL_VERTEX_PROGRAM_POINT_SIZE). Activating that and using glsl shaders makes for perfect windows-like smoke and fire effects. Looks like that call is missing somewhere. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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