[Bug 7970] D3DERR_INVALIDCALL when building is deshrouded in C&C 3, probably vertex shaders
5 May
2007
5 May
'07
2:06 p.m.
http://bugs.winehq.org/show_bug.cgi?id=7970 ------- Additional Comments From thunder.m(a)czela.net 2007-05-05 09:06 ------- This is definitely fixed in current git. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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