[Bug 42440] New: Jedi Knight Dark Forces II / DirectX7 3D acceleration issue
https://bugs.winehq.org/show_bug.cgi?id=42440 Bug ID: 42440 Summary: Jedi Knight Dark Forces II /DirectX7 3D acceleration issue Product: Wine Version: 2.0 Hardware: x86 OS: Mac OS X Status: UNCONFIRMED Severity: normal Priority: P2 Component: winemac.drv Assignee: wine-bugs(a)winehq.org Reporter: kevincarrolldavis(a)gmail.com The game renders find when 3D acceleration is turned off within the games Display settings. When 3D Acceleration is turned on, the game is rendered with randomly-placed magenta-hue colored pixels. As mentioned in Bug #42439, this problem seemed fixed after commenting out the following line from the updateColorSpace function found in the dlls/winemac.drv/cocoa_window.m file: [self SetColorSpace:nil]; -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42440 Kevin Davis <kevincarrolldavis(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |kevincarrolldavis(a)gmail.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42440 joaopa <jeremielapuree(a)yahoo.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree(a)yahoo.fr --- Comment #1 from joaopa <jeremielapuree(a)yahoo.fr> --- Does the bug still occur with wine-7.16? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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