[Bug 21973] New: Fallout 3: err:d3d:resource_init Out of memory!
http://bugs.winehq.org/show_bug.cgi?id=21973 Summary: Fallout 3: err:d3d:resource_init Out of memory! Product: Wine Version: 1.1.40 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: mgavl69(a)juno.com err:d3d:resource_init Out of memory! This results in hangs/lockups usually when changing areas and/or loading new maps. Attached is the normal debug output/glxinfo/fo3rendererinfo.txt. Let me know if you need more info. System Information Linux 2.6.33/Ubuntu 9.10 Phenom II X3 720 / 2 Gig Ram / 2 Gig Swap Geforce GT220 1024 MB DDR3 Fallout 3 Game of the Year Edition Ultra/High Settings [Software\\Wine\\Direct3D] "DirectDrawRenderer"="opengl" "Multisampling"="disabled" "OffscreenRenderingMode"="fbo" "PixelShaderMode"="enabled" "RenderTargetLockMode"="auto" "UseGLSL"="enabled" "VertexShaderMode"="hardware" "VideoMemorySize"="1024" "VideoPciDeviceID"=dword:00000a20 "VideoPciVendorID"=dword:000010de -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21973 --- Comment #1 from blaise <mgavl69(a)juno.com> 2010-03-07 18:14:47 --- Created an attachment (id=26677) --> (http://bugs.winehq.org/attachment.cgi?id=26677) Fallout 3 normal debug output -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21973 --- Comment #2 from blaise <mgavl69(a)juno.com> 2010-03-08 16:33:52 --- After some investigation using 'top', FO3.exe starts out using about 550 MB of memory and keeps on growing and eating resources until 1.5GB (74% RES or so) and then bombs out. See attached top_fo3_resources. What component that's causing the problems ,instead of d3d, should I be looking at? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21973 --- Comment #3 from blaise <mgavl69(a)juno.com> 2010-03-08 16:34:33 --- Created an attachment (id=26700) --> (http://bugs.winehq.org/attachment.cgi?id=26700) top_fallout3_resources -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21973 Jaime Rave <jaimerave(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jaimerave(a)gmail.com --- Comment #4 from Jaime Rave <jaimerave(a)gmail.com> 2010-03-08 17:52:19 --- Looks a lot like bug 20872 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21973 --- Comment #5 from blaise <mgavl69(a)juno.com> 2010-03-19 00:40:27 --- I've added the GT 220 and correct memory into my build of wine so that's not the issue as in bug 20872. For the time being I'll just have to restart FO3 every 20 minutes or so until I figure out a way to find out what is really happening. Valgrind I've tried but it's pretty harsh on resources and performance while runnng FO3. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21973 Joni L-H <jonilh(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jonilh(a)gmail.com --- Comment #6 from Joni L-H <jonilh(a)gmail.com> 2010-03-19 14:05:54 --- For me Fallout3 will allways after a while slow down to a crawl, where Im forced to quicksave and quit and restart game to fix it. However I have 6GB of Ram so this might just be another symptom of the same problem. I guess Fallout for some reason dosent unload unused resources as it should. Intel Core i7 920 6GB DDR3 1.6GHz RAM Wine 1.1.37 Fallout Game of the Year edition patched to version 1.7 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21973 Michael <pacak(a)mailinator.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1 --- Comment #7 from Michael <pacak(a)mailinator.com> 2010-05-10 07:02:50 --- *** This bug has been confirmed by popular vote. *** -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21973 Xhris <xhrisx(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |xhrisx(a)gmail.com --- Comment #8 from Xhris <xhrisx(a)gmail.com> 2010-06-14 05:18:35 --- (In reply to comment #5)
I've added the GT 220 and correct memory into my build of wine so that's not the issue as in bug 20872. For the time being I'll just have to restart FO3 every 20 minutes or so until I figure out a way to find out what is really happening. Valgrind I've tried but it's pretty harsh on resources and performance while runnng FO3.
I have had the exact same issue. It has something to do with conflicts between fo3 and ALSA or OSS drivers in wine. The only way to solve it is to deactivate them in wine config. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21973 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |austinenglish(a)gmail.com --- Comment #9 from Austin English <austinenglish(a)gmail.com> 2010-07-10 14:34:46 --- I hit this once today in 1.2-rc7. Unfortunately, I had the crash dialog enabled, and I couldn't dismiss it manually to get a good backtrace. I tried again now, and instead of a crash, I got: fixme:d3d:context_check_fbo_status Depth attachment: (0x1db078) WINED3DFMT_D24_UNORM_S8_UINT 1024x1024 err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawElements @ drawprim.c / 46 fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (0x8cd6) fixme:d3d:context_check_fbo_status Color attachment 0: (0x391d1840) WINED3DFMT_R16G16B16A16_FLOAT 960x600 fixme:d3d:context_check_fbo_status Depth attachment: (0x1db078) WINED3DFMT_D24_UNORM_S8_UINT 1024x1024 err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawElements @ drawprim.c / 46 filling the terminal, and the game slows to a crawl (fractions of a frame/second), with a black screen (though I can see ammo counts/health/etc.). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21973 --- Comment #10 from Austin English <austinenglish(a)gmail.com> 2010-07-10 15:36:18 --- Created an attachment (id=29505) --> (http://bugs.winehq.org/attachment.cgi?id=29505) crash + backtrace Crashes with fallout 3 itself, backtrace isn't much use... -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21973 Carl <carl(a)rahien.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |carl(a)rahien.com --- Comment #11 from Carl <carl(a)rahien.com> 2010-07-11 06:44:28 --- I have exactly the same problem. The game just eats up my RAM until it's all gone, and then it crashes. My system: Intel C2D E4500 2 GB RAM / 1 GB swap Geforce 9600GT 512 (?) Fallout GOTY. Running Ubuntu 10.04 LTS. I haven't tested rc7 yet, but it seems the bug is still there. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21973 NickNill <dmbohdan(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |dmbohdan(a)gmail.com --- Comment #12 from NickNill <dmbohdan(a)gmail.com> 2010-08-10 19:14:08 --- in wine 1.3 this bug is still present -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21973 Paweł Szymański <szyszko(a)op.pl> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |szyszko(a)op.pl -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21973 Vadim <vadim.home(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |vadim.home(a)gmail.com --- Comment #13 from Vadim <vadim.home(a)gmail.com> 2010-09-28 00:28:43 CDT --- It seems to me bug was fixed in last git - game doesn't crash on my system anymore. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21973 Wylda <wylda(a)volny.cz> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED CC| |wylda(a)volny.cz Resolution| |FIXED --- Comment #14 from Wylda <wylda(a)volny.cz> 2010-09-28 00:31:47 CDT --- Reported fixed. Reopen if the problem persist. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21973 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #15 from Alexandre Julliard <julliard(a)winehq.org> 2010-10-01 13:57:25 CDT --- Closing bugs fixed in 1.3.4. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21973 Oli Warner <oli(a)thepcspy.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |oli(a)thepcspy.com --- Comment #16 from Oli Warner <oli(a)thepcspy.com> 2010-10-07 11:09:37 CDT --- Still getting "out of memory" crashes in Fallout 3 here using the 1.3.4 release (not git). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21973 Ilya <yast4ik(a)yahoo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |yast4ik(a)yahoo.com --- Comment #17 from Ilya <yast4ik(a)yahoo.com> 2011-01-02 11:54:28 CST --- Wine-git 02.01.2011. Arch Linux x86. Bug still occurs. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21973 --- Comment #18 from Ilya <yast4ik(a)yahoo.com> 2011-01-23 13:29:14 CST --- With the latest wine problem is solved. You should use directx9 (not d3dx9) installation from winetricks-alpha. Also game runs well with DirectDrawRenderer=opengl Multisampling=enabled OffscreenRenderingMode=fbo VideoMemorySize=your_video-card_memory_size -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21973 Warren Dumortier <nwarrenfl(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |nwarrenfl(a)gmail.com --- Comment #19 from Warren Dumortier <nwarrenfl(a)gmail.com> 2011-05-28 05:31:17 CDT --- This bug should be re-opened if you ask me. Maybe it is fixed for Fallout 3, but Multi Theft Auto (GTA San Andreas) still has this problem on Wine 1.3.21 I can play it for 10 to sometimes 30, it depends, but when I look at the memory usage it is huge, and most of the time it crashes when it reaches in about 2-3 GB of RAM (I have 3 GB installed) When the crash occurs I can see the reported d3d error everytime. The game used to work past year without problems, but I can't remember which version, and it suddenly became a problem. Don't know if it's due to a game update or wine update. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21973 --- Comment #20 from Warren Dumortier <nwarrenfl(a)gmail.com> 2011-05-28 05:34:17 CDT --- Created an attachment (id=34938) --> (http://bugs.winehq.org/attachment.cgi?id=34938) Memory usage when running MTA -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21973 --- Comment #21 from Jeff Zaroyko <jeffz(a)jeffz.name> 2011-05-29 03:00:29 CDT --- Warren: file a new bug. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21973 --- Comment #22 from Warren Dumortier <nwarrenfl(a)gmail.com> 2011-05-29 03:22:34 CDT --- (In reply to comment #21)
Warren: file a new bug.
Isn't this simply the same issue? When reading it, it was exactly my problem. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21973 --- Comment #23 from Oli Warner <oli(a)thepcspy.com> 2011-05-29 03:30:44 CDT ---
Isn't this simply the same issue? When reading it, it was exactly my problem.
How can you say that? It's not the same issue as soon as you get to the first word in the title. This is a game-specific bug that throws up quite a generic error. Any application on Wine that leaked graphics memory would eventually show something like this. The cause of that leak is the real bug. The cause of this is unique to how Fallout interacts with Wine. Now please stop spamming me and the other 10 users on this list and file your own game-specific bug. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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