[Bug 44667] New: Outlast 2 gets foggy really fast and has lighting issues
https://bugs.winehq.org/show_bug.cgi?id=44667 Bug ID: 44667 Summary: Outlast 2 gets foggy really fast and has lighting issues Product: Wine Version: 3.3 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3dx11 Assignee: wine-bugs(a)winehq.org Reporter: alexandre9099(a)gmail.com Distribution: --- After the initial scene on the school the game gets really foggy and unplayable, I get this on the console almost every frame(?): 0087:fixme:d3d:wined3d_device_clear_rendertarget_view Not implemented for WINED3D_RTYPE_TEXTURE_3D resources. 0087:err:d3d11:d3d11_immediate_context_ClearRenderTargetView Failed to clear view, hr 0x8876086c. 0087:fixme:dxgi:dxgi_swapchain_Present1 Unimplemented sync interval 1. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44667 --- Comment #1 from alexandre9099(a)gmail.com --- I forgot to say (didn't find an edit button): If i change fog setting the game becames playable for a few seconds, then the fog increases pretty fast and the game becames unplayable afain -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44667 Zebediah Figura <z.figura12(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|directx-d3dx11 |directx-d3d -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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