[Bug 1122] - No keyboard inputs in Neverwinter Nights (since CVS-2002-10-30)
27 Nov
2002
27 Nov
'02
3:21 p.m.
http://bugs.winehq.com/show_bug.cgi?id=1122 ------- Additional Comments From hoffmajs(a)gmx.de 2002-11-27 09:21 ------- Yes that patch was the culprit. Are you sure that the fix for it was in the cvs update you checked? just look at dlls/dinput/dinput_main.c around line 58 the line should read ..."KeyboardCallback, inst, 0 );" instead of "KeyboardCallback, 0, 0 );". If its the latter just change the first zero to "inst" and im sure it will work :) DO NOT REPLY TO THIS EMAIL, BUT PLEASE POST YOUR BUG RELATED COMMENTS THROUGH THE WEB INTERFACE AVAILABLE AT <http://bugs.winehq.com/show_bug.cgi?id=1122>. ANY REPLY MADE TO THIS MESSAGE WILL NOT BE COLLECTED AND INSERTED IN THE BUG DATABASE.
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