[Bug 7538] IvAe crashes with GLXBadDrawable error
http://bugs.winehq.org/show_bug.cgi?id=7538 --- Comment #3 from Gilboa Davara <gilboad(a)gmail.com> 2008-02-25 01:59:58 --- (In reply to comment #2)
Created an attachment (id=10962) --> (http://bugs.winehq.org/attachment.cgi?id=10962) [details] FIFA 2004 demo crash log
[snip] fixme:d3d_texture:IWineD3DBaseTextureImpl_ApplyStateChanges >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glTexParameteri GL_TEXTURE_MAX_ANISOTROPY_EXT ... @ basetexture.c / 487 fixme:d3d_texture:IWineD3DBaseTextureImpl_ApplyStateChanges >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glTexParameteri GL_TEXTURE_MAX_ANISOTROPY_EXT ... @ basetexture.c / 487 X Error of failed request: GLXBadDrawable Major opcode of failed request: 143 (GLX) Minor opcode of failed request: 11 (X_GLXSwapBuffers) Serial number of failed request: 779 Current serial number in output stream: 779 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
participants (1)
-
wine-bugs@winehq.org