[Bug 7201] Morrowind Pixel Shader water looks too "harsh" and generally wrong
1 Mar
2008
1 Mar
'08
12:34 p.m.
http://bugs.winehq.org/show_bug.cgi?id=7201 --- Comment #7 from Ben Hodgetts (Enverex) <ben(a)atomnet.co.uk> 2008-03-01 06:34:42 --- http://bugs.winehq.org/attachment.cgi?id=4631 -- Is still the current state of the water in GIT (0.9.56+) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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