[Bug 55797] New: Max Payne (2001) has no sound
https://bugs.winehq.org/show_bug.cgi?id=55797 Bug ID: 55797 Summary: Max Payne (2001) has no sound Product: Wine Version: 8.18 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: avertosveir(a)gmail.com Distribution: --- Created attachment 75284 --> https://bugs.winehq.org/attachment.cgi?id=75284 terminal output No sound in Max Payne. The issue appeared with the 8.17 update and still persists in 8.18. Applies to both PulseAudio and plain ALSA. "winetricks dsound d3dx9 directmusic directplay" used to solve the problem on 8.17, but not anymore. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55797 Béla Gyebrószki <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- URL| |https://archive.org/details | |/MaxPayneDemo CC| |gyebro69(a)gmail.com Keywords| |download, regression --- Comment #1 from Béla Gyebrószki <gyebro69(a)gmail.com> --- As far as I can see, the demo version also has this bug with the small addition on my part that it appears for the first time in Wine-8.16. In any case, could you please do the regression test to find out which commit is causing the error? https://wiki.winehq.org/Regression_Testing Ah, and please don't install native dsound, directmusic etc. dlls while doing the regression test. They can only confuse the test result. By the way the game should work properly without them. MaxPayneDemo.exe (131 MB) md5sum: d47bc877b1348aa8dd0df18a38392809 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55797 Béla Gyebrószki <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Regression SHA1| |e1f0318ec4fe83fdc86407303d5 | |5f4ee5ba3d2e7 CC| |ahiler(a)codeweavers.com Version|8.18 |8.16 Component|-unknown |dsound --- Comment #2 from Béla Gyebrószki <gyebro69(a)gmail.com> --- I did the bisect myself because this bug affects multiple titles. In addition to Max Payne 1 and 2, lots if not all the games made with Adventure Game Studio also have no audio (e.g. King's Quest 1 Remake, Whispers of a Machine). Bisecting resulted in commit e1f0318ec4fe83fdc86407303d55f4ee5ba3d2e7 dsound: Get rid of the global device GUID arrays. They are not used for anything anymore and just impose limit of 10 devices of a given type (capturer / renderer) without doing bound checking. Reverting the patch on top of current git fixes the problem for me. See also bug #55608 with the same commit ID. Tested with wine-8.18-155-g9afcf7c8e0c -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55797 --- Comment #3 from Arek Hiler <ahiler(a)codeweavers.com> --- https://gitlab.winehq.org/wine/wine/-/merge_requests/4147 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55797 --- Comment #4 from Béla Gyebrószki <gyebro69(a)gmail.com> --- (In reply to Arek Hiler from comment #3)
The patch fixes the problem for me. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55797 --- Comment #5 from Béla Gyebrószki <gyebro69(a)gmail.com> --- Sounds work again for me in the affected games including Max Payne. Tested with current git master: wine-8.19-362-g01d7780a0f7 https://source.winehq.org/git/wine.git/commit/73654470abd9dc3094e3270df592c2... @heshkn: care to retest? The upcoming Wine-8.20 would contain the fix. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55797 Alex Henrie <alexhenrie24(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED See Also| |https://bugs.winehq.org/sho | |w_bug.cgi?id=55608 CC| |alexhenrie24(a)gmail.com Status|UNCONFIRMED |RESOLVED Fixed by SHA1| |73654470abd9dc3094e3270df59 | |2c214be4c7c15 --- Comment #6 from Alex Henrie <alexhenrie24(a)gmail.com> --- Fixed by: https://gitlab.winehq.org/wine/wine/-/commit/73654470abd9dc3094e3270df592c21... https://gitlab.winehq.org/wine/wine/-/commit/5a81b6ac43e1057c0c6f9953fd5cbb1... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55797 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #7 from Alexandre Julliard <julliard(a)winehq.org> --- Closing bugs fixed in 8.20. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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