[Bug 35534] New: Oblivion: very loud/distorted/horrible collision sounds
http://bugs.winehq.org/show_bug.cgi?id=35534 Bug ID: 35534 Summary: Oblivion: very loud/distorted/horrible collision sounds Product: Wine Version: 1.7.10 Hardware: x86-64 OS: Mac OS X Status: UNCONFIRMED Severity: major Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: benoit.sauvage(a)gmail.com Classification: Unclassified Reported also by other users: -some mention can be fixed by making bUseSoftwareAudio3D=1 inside the oblivion.ini, but that doesn't work for me. -some mention trying older versions of wine engine, but that doesn't seem to help my case either. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=35534 Clocknova <clocknova(a)icloud.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |clocknova(a)icloud.com --- Comment #1 from Clocknova <clocknova(a)icloud.com> --- But confirmed in all Wine engines after 1.6, including 1.6.2. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=35534 G.L. <g.lacava(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |g.lacava(a)gmail.com --- Comment #2 from G.L. <g.lacava(a)gmail.com> --- Same here. System Software Overview: System Version: OS X 10.9.4 (13E28) Kernel Version: Darwin 13.3.0 I installed d3dx9 via winetricks, and Gecko when prompted. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=35534 --- Comment #3 from Clocknova <clocknova(a)icloud.com> --- Issue seems to be fixed as of 1.7.36. Can no longer reproduce the distorted sounds. Haven't tried earlier engines or the latest 1.7.39 engine. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=35534 Andrew Eikum <aeikum(a)codeweavers.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |aeikum(a)codeweavers.com --- Comment #4 from Andrew Eikum <aeikum(a)codeweavers.com> --- Can anyone else confirm it's fixed? Benoit? G.L.? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=35534 Ken Sharp <imwellcushtymelike(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED --- Comment #5 from Ken Sharp <imwellcushtymelike(a)gmail.com> --- Reported fixed. No response from OP. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=35534 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #6 from Alexandre Julliard <julliard(a)winehq.org> --- Closing bugs fixed in 1.7.48. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=35534 M.A.N.E(a)gmx.de changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |M.A.N.E(a)gmx.de --- Comment #7 from M.A.N.E(a)gmx.de --- I just tried with 1.7.50 The Game lags extremely whith sound enabled in Oblivion.ini. When started from a console I get the the following error Message frequently: ALSA lib pcm.c:7905:(snd_pcm_recover) underrun occurred I already tried with a minimalistic alsa config and all other possibly sound producing applications killed. There is no pulseaudio involved on my system (Arch linux x86_64) relevant environment variables: WINEARCH=win32 WINEPREFIX=~/oblivion when I disable sound in Oblivion.ini, the Games runs smoothly with all eye candy enabled to the max in 1600x900. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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