[Bug 15738] New: Max Payne 2: Ingame windows rendered incorrect with nvts pipe
http://bugs.winehq.org/show_bug.cgi?id=15738 Summary: Max Payne 2: Ingame windows rendered incorrect with nvts pipe Product: Wine Version: 1.1.3 Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: enhancement Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: liquid.acid(a)gmx.net When using (or forcing) the nvts_fragment_pipeline implementation (directx.c), ingame windows are rendered incorrectly. Going to attach screenshots later. With the arbfp pipe rendering is correct, I didn't yet try with other pipes. Effect can be reproduced with the demo version. Start game and let cutscenes finish (wait until you gain control of the character), then take a look at the windows in the hospital room. With nvts they're completly transparent, nearly like they weren't even there. Recheck with arbfp and see how they should look like (you should see a "sprinkled-by-rain-from-outside" effect on them). Exit first room and look left for another window. It has the same issues, however I found out that it was possible to trigger correct rendering when the scene is rendered from a certain position (again going to do screenshots). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15738 Tobias Jakobi <liquid.acid(a)gmx.net> changed: What |Removed |Added ---------------------------------------------------------------------------- URL| |http://www.rockstargames.com | |/maxpayne2/mp2_downloads.htm | |l Severity|enhancement |minor Keywords| |download -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15738 --- Comment #1 from Austin English <austinenglish(a)gmail.com> 2008-10-23 16:33:43 --- Please attach terminal output. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15738 --- Comment #2 from Tobias Jakobi <liquid.acid(a)gmx.net> 2008-10-23 16:41:04 --- What do you expect to find? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15738 --- Comment #3 from Austin English <austinenglish(a)gmail.com> 2008-10-23 16:55:37 --- Hopefully a clue as to where to look. Terminal output is (almost) always the first step in debugging. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15738 --- Comment #4 from Tobias Jakobi <liquid.acid(a)gmx.net> 2008-10-23 17:19:26 --- OK... I can post the output tomorrow. But I can already tell you that there is no interesting output from wined3d nor from d3d8. In fact the only thing I remember popping up here and there are the usual EvictManagedResources fixmes. Really nothing critical there. As soon as I have the screenshots and the console output ready I'm also going to CC stefand since he wrote the arbfp pipeline. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15738 --- Comment #5 from Tobias Jakobi <liquid.acid(a)gmx.net> 2008-10-26 03:53:10 --- Created an attachment (id=16891) --> (http://bugs.winehq.org/attachment.cgi?id=16891) Max Payne 2: nvts_fragment_pipeline forced This is Max Payne 2 demo on a recent wine git master checkout (last commit is 503972980e150f9eda348962f437484d7c9daa43), further patched with: http://bugs.winehq.org/attachment.cgi?id=16829 Wine settings: ORM=fbo GLSL=off Ingame settings: Video Settings: resolution=800x600, 32bits AntiAliasing=off TextureColorDepth=high TextureResolution=high TextureFiltering=trilinear TripleScreenBuffers=off AllowWindowsKeys=off Content Scalability: First 5 settings: all medium Checkbox: all switched on except "Mirrors" and "Pixel Shader Skins" -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15738 --- Comment #6 from Tobias Jakobi <liquid.acid(a)gmx.net> 2008-10-26 04:24:49 --- Created an attachment (id=16892) --> (http://bugs.winehq.org/attachment.cgi?id=16892) First room / hospital room: windows (fully) transparent -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15738 --- Comment #7 from Tobias Jakobi <liquid.acid(a)gmx.net> 2008-10-26 04:26:01 --- Created an attachment (id=16893) --> (http://bugs.winehq.org/attachment.cgi?id=16893) Another window: direct view and rendered correct To find this window leave the first room and look right -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15738 --- Comment #8 from Tobias Jakobi <liquid.acid(a)gmx.net> 2008-10-26 04:26:53 --- Created an attachment (id=16894) --> (http://bugs.winehq.org/attachment.cgi?id=16894) Another window: Look from the side and it's rendered wrong -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15738 --- Comment #9 from Tobias Jakobi <liquid.acid(a)gmx.net> 2008-10-26 04:27:37 --- (From update of attachment 16894) Same window like in http://bugs.winehq.org/attachment.cgi?id=16893, only rendered from a different point of view -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15738 Tobias Jakobi <liquid.acid(a)gmx.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |stefan(a)codeweavers.com --- Comment #10 from Tobias Jakobi <liquid.acid(a)gmx.net> 2008-10-26 04:29:09 --- And last but not least... -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15738 --- Comment #11 from Tobias Jakobi <liquid.acid(a)gmx.net> 2008-11-22 16:17:04 --- Reconfirming with wine-1.1.9 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15738 --- Comment #12 from Tobias Jakobi <liquid.acid(a)gmx.net> 2009-01-29 16:38:46 --- Reconfirming with wine-1.1.13 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15738 --- Comment #13 from Tobias Jakobi <liquid.acid(a)gmx.net> 2009-04-26 09:05:01 --- Reconfirming with wine-1.1.20 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15738 --- Comment #14 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2009-04-26 10:24:19 --- I remember that this game made troubles with the ARB pipeline at first, just in an opposite way, by showing completely opaque windows. The problem back then was incorrect clamping behavior. Ie, the game uses D3DTOP_ADD, then D3DTOP_MODULATE. The ADD could produce a temporary result > 1.0. The FFP pipeline always clamps values to [0.0; 1.0]. So I changed the operations that could go above 1.0 or below 0.0 to use the _SAT version of the instruction, which fixed the bug. As far as I know NVTS doesn't support values > 1.0. However, one might have to make sure that values stay > 0.0(I think the supported range is [-1.0;1.0]). I don't know for sure what happens if an ADD produces something > 1.0, maybe it is undefined. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15738 --- Comment #15 from Tobias Jakobi <liquid.acid(a)gmx.net> 2009-04-26 11:56:26 ---
From the extensions docs: "The spec is written as if the computations are done on floating point values ranging from -1.0 to 1.0 (clamping is specified where this range is exceeded). The fact that NV10 does the computations as 9-bit signed fixed point is not mentioned in the spec. This permits a future design to support more precision or use a floating pointing representation."
Looks like you only need to clamp to zero here, if that really is the problem. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15738 --- Comment #16 from Tobias Jakobi <liquid.acid(a)gmx.net> 2009-04-26 11:59:50 --- The docs (in case someone wants to take a look): http://www.opengl.org/registry/specs/NV/register_combiners.txt http://www.opengl.org/registry/specs/NV/register_combiners2.txt http://www.opengl.org/registry/specs/NV/texture_shader.txt http://www.opengl.org/registry/specs/NV/texture_shader2.txt My previous quote is from the RC1 specs. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15738 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #16891|maxpayne2_demo.log |maxpayne2_demo.txt filename| | Attachment #16891|1 |0 is patch| | -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15738 joaopa <jeremielapuree(a)yahoo.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree(a)yahoo.fr --- Comment #17 from joaopa <jeremielapuree(a)yahoo.fr> 2011-07-08 03:32:07 CDT --- still a bug in current wine? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15738 faris <faris.shahab_2050(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |faris.shahab_2050(a)hotmail.c | |om -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15738 Alexander Dorofeyev <alexd4(a)inbox.lv> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW CC| |alexd4(a)inbox.lv Ever Confirmed|0 |1 --- Comment #18 from Alexander Dorofeyev <alexd4(a)inbox.lv> 2013-10-21 09:10:12 CDT --- (In reply to comment #17)
still a bug in current wine? Yes, with NVidia card & prop. drivers and nvts pipeline forced by a hack in wined3d/directx.c, this bug can be reproduced in wine 1.7.4
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http://bugs.winehq.org/show_bug.cgi?id=15738 Alexander Dorofeyev <alexd4(a)inbox.lv> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED --- Comment #19 from Alexander Dorofeyev <alexd4(a)inbox.lv> 2013-11-05 19:07:22 CST --- Bugfix is in: http://source.winehq.org/git/wine.git/commit/a14793f50ba3acb0b99bb166b8534b2... -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15738 Henri Verbeet <hverbeet(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |a14793f50ba3acb0b99bb166b85 | |34b255ff09ca2 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15738 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #20 from Alexandre Julliard <julliard(a)winehq.org> 2013-11-08 12:32:30 CST --- Closing bugs fixed in 1.7.6. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=15738 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Target Milestone|--- |1.6.x -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=15738 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Target Milestone|1.6.x |--- --- Comment #21 from Alexandre Julliard <julliard(a)winehq.org> --- Removing 1.6.x milestone from bugs included in 1.6.2. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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