[Bug 7801] Max Payne 2: Save game doesn't save screenshots
http://bugs.winehq.org/show_bug.cgi?id=7801 --- Comment #1 from Marcel Hasler <mahasler(a)gmail.com> 2008-02-10 15:15:24 --- This seems to be the cause of the problem: fixme:d3d_surface:IWineD3DSurfaceImpl_LoadTexture (0x19870c0) Operation not supported for scratch textures fixme:d3d:stretch_rect_fbo >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glBlitFramebuffer() @ device.c / 6343 This happens every time you ESC out of the game back to the menu. Commenting out the "if (This->resource.pool == WINED3DPOOL_SCRATCH)" test in IWineD3DSurfaceImpl_LoadTexture() in dlls/wined3d/surface.c fixes this and makes the screenshots work. Apparently more games are affected by this bug, e.g. "Touhou Bunkacho" (see the comments at AppDB). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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