[Bug 40420] New: ArcheAge Black Screen.
https://bugs.winehq.org/show_bug.cgi?id=40420 Bug ID: 40420 Summary: ArcheAge Black Screen. Product: Wine-staging Version: 1.9.7 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: linuxdonald(a)posteo.de CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de, sebastian(a)fds-team.de Distribution: --- Created attachment 54160 --> https://bugs.winehq.org/attachment.cgi?id=54160 log file When i want to start Archeage i become only an black screen. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40420 Thomas Kowaliczek <linuxdonald(a)posteo.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |linuxdonald(a)posteo.de -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40420 Sebastian Lackner <sebastian(a)fds-team.de> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |-unknown Product|Wine-staging |Wine --- Comment #1 from Sebastian Lackner <sebastian(a)fds-team.de> --- Not necessarily Wine Staging specific, so moving to the Wine product. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40420 Dr. Wes Snyder V <wessnyder(a)comcast.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |wessnyder(a)comcast.net --- Comment #2 from Dr. Wes Snyder V <wessnyder(a)comcast.net> --- Game still has black screen. Audio works well and has some beautiful music. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40420 --- Comment #3 from Dr. Wes Snyder V <wessnyder(a)comcast.net> --- Created attachment 58348 --> https://bugs.winehq.org/attachment.cgi?id=58348 Terminal output -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40420 --- Comment #4 from Dr. Wes Snyder V <wessnyder(a)comcast.net> --- (In reply to Dr. Wes Snyder V from comment #2)
Game still has black screen. Audio works well and has some beautiful music.
Running the PREFIX with the following: 1:49:56 PM - Dartellum: Using winetricks 20170517-next - sha256sum: 06062b1c8e561fed5223c09cd3031252e02c313d3b8b89bef213a771d691f3d2 with wine-2.9 and WINEARCH=win32 corefonts d3dcompiler_43 d3dx11_42 d3dx11_43 d3dx9_24 d3dx9_25 d3dx9_26 d3dx9_27 d3dx9_28 d3dx9_29 d3dx9_30 d3dx9_31 d3dx9_32 d3dx9_33 d3dx9_34 d3dx9_35 d3dx9_36 d3dx9_37 d3dx9_38 d3dx9_39 d3dx9_40 d3dx9_41 d3dx9_42 d3dx9_43 d3dx9 vcrun2015 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40420 Magne <opelsang(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |opelsang(a)hotmail.com --- Comment #5 from Magne <opelsang(a)hotmail.com> --- I can confirm that this is still an issue but only when running the game in DX11 mode. Even with DXVK you get a black screen. I will attach a terminal output. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40420 --- Comment #6 from Magne <opelsang(a)hotmail.com> --- Also wanted to add: My test is with Nvidia driver 390.48.0 and wine versions tested Wine-Staging 3.5 and Wine-Staging 3.6 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40420 --- Comment #7 from Magne <opelsang(a)hotmail.com> --- Created attachment 61246 --> https://bugs.winehq.org/attachment.cgi?id=61246 ArcheAge DX11 Terminal output -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40420 tokktokk <fdsfgs(a)krutt.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |fdsfgs(a)krutt.org -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40420 --- Comment #8 from Magne <opelsang(a)hotmail.com> --- Gave it another try with Wine-staging 3.8 issue is still there. Would really apprechiate some input as i would love to be able to play this game with DXVK -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40420 Toni <tonix64(a)inventati.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |tonix64(a)inventati.org --- Comment #9 from Toni <tonix64(a)inventati.org> --- Magne, you have some d3dcompiler problems that the first reporter didn't have (probably missing 'winetricks d3dcompiler_43) but might be a different compiler version, you can check which one it's using with WINEDEBUG=+loaddll, if the game still gives the following log: 004c:err:d3dcompiler:compile_shader HLSL shader parsing failed. Besides that there are other problems that might also result in missing graphics: 016d:fixme:d3d:wined3d_check_device_multisample_type multisample_type XX not handled yet. 016d:fixme:d3d11:d3d_blend_state_create Per-rendertarget blend not implemented. but I can't be sure if any of those is the reason for the 'black screen', or something else in the logs. also, you seem to be running the game with pba, I recommend for posting logs here to run with 'clean' wine-staging or 'normal' wine. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40420 --- Comment #10 from Magne <opelsang(a)hotmail.com> --- Toni, Thank you for such a well informed post. I went on and did winetricks d3dcompiler_43 in my prefix But I still get the same black screen. I added WINEDEBUG=+loaddll I am attaching new terminal output. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40420 --- Comment #11 from Magne <opelsang(a)hotmail.com> --- Created attachment 61427 --> https://bugs.winehq.org/attachment.cgi?id=61427 Terminal output with Winedebug=+loaddll This is with Wine-staging 3.8 from the wine-staging-git AUR package (manjaro/arch) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40420 Magne <opelsang(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #61427|0 |1 is obsolete| | --- Comment #12 from Magne <opelsang(a)hotmail.com> --- Created attachment 61428 --> https://bugs.winehq.org/attachment.cgi?id=61428 ArcheAge DX11 Terminal output v3 Seemed like something got messed up on the previous output. I made a new 32bit prefix did winetricks d3dcompiler_43 and added winedebug, this time it is shown. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40420 Magne <opelsang(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #61428|0 |1 is obsolete| | --- Comment #13 from Magne <opelsang(a)hotmail.com> --- Created attachment 61442 --> https://bugs.winehq.org/attachment.cgi?id=61442 ArcheAge DX11 Terminal output v4 Had some help from Toni and got Archeage to run and display graphics instead of black. The workaround was to get a d3dcompiler_42 og d3dcompiler_43 (the magic sauce was the d3dcompiler_42 it seems) added that dll and an override in winecfg. It now runs but with poorly performance. Attached is a Wine terminal output with the workaround, altough spammy output game did crash a few seconds after i got ingame. Will add a appdb report to archeage on this with the workaround. As a side note i tested it later with DXVK and the game works very nicely with good frames and no crashes. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40420 --- Comment #14 from Toni <tonix64(a)inventati.org> --- Magne, since the workaround is setting d3dcompiler to native, you should post here some logs with WINEDEBUG=+d3dcompiler (setting both d3dcompilers to builtin). That way it should be evident where wine's d3dcompiler is failing and it can help in fixing the issue in the future. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40420 Magne <opelsang(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #61442|0 |1 is obsolete| | --- Comment #15 from Magne <opelsang(a)hotmail.com> --- Created attachment 61450 --> https://bugs.winehq.org/attachment.cgi?id=61450 Archeage D3dcompiler + builtin Sorry I understand what you meant now. This one should be correct. I checked and i think the d3dcompiler logs that appear in this one is what we want to see. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40420 --- Comment #16 from Toni <tonix64(a)inventati.org> --- Magne, yes, that's the log. Thanks a lot for going through with debugging this. One problem seems to be "syntax error, unexpected KW_CBUFFER". Like bug 45038, although the log is a bit different. There are also several: "warn:d3dcompiler:D3DReflect Wrong riid {17f27486-a342-4d10-8842-ab0874e7f670}, accept only {0a233719-3960-4578-9d7c-203b8b1d9cc1}!". -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40420 Matteo Bruni <matteo.mystral(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |directx-d3dx11 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40420 Zebediah Figura <z.figura12(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|directx-d3dx11 |directx-d3d-util -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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