[Bug 49781] New: World of Warcraft (WoW) Shadowlands stays black with DX12
https://bugs.winehq.org/show_bug.cgi?id=49781 Bug ID: 49781 Summary: World of Warcraft (WoW) Shadowlands stays black with DX12 Product: Wine Version: unspecified Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: blue-t(a)web.de Distribution: --- The Login Screen is black and all you can see is a properly styled cursor. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49781 Ker noa <blue-t(a)web.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |blue-t(a)web.de --- Comment #1 from Ker noa <blue-t(a)web.de> --- Created attachment 68097 --> https://bugs.winehq.org/attachment.cgi?id=68097 THe log output -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49781 Steve Ebey <eaglecomputers.ok(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |eaglecomputers.ok(a)gmail.com --- Comment #2 from Steve Ebey <eaglecomputers.ok(a)gmail.com> --- Shadowlands is still in beta, so why is this being reported, since it will probably be fixed by Blizzard before release. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49781 --- Comment #3 from Ker noa <blue-t(a)web.de> --- Because it doesn't happen with the same settings on Windows 10. Therefore you have a difference between wine and windows that isn't neccessarily the game developers fault. The earlier such things are reported the more likely it gets solved before the official release of the game update. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49781 --- Comment #4 from Steve Ebey <eaglecomputers.ok(a)gmail.com> --- okay, good point. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49781 entropywizard(a)gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |entropywizard(a)gmail.com --- Comment #5 from entropywizard(a)gmail.com --- This is now occurs on live with the latest prepatch release. It may be related to a reset Config.wtf file switching to DX12. I edited Config.wtf and changed "SET gxApi D3D12" to "SET gxApi D3D11_LEGACY" and was able to log in and play. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49781 hizuro(a)gmx.net changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |hizuro(a)gmx.net -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49781 jokeyrhyme(a)jokeyrhy.me changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jokeyrhyme(a)jokeyrhy.me -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49781 --- Comment #6 from Ker noa <blue-t(a)web.de> --- We are with 6.2 at a state where fixme:d3d12_device_CheckFeatureSupport: Unhandled feature 0x1e. fixme:d3d12_root_signature_info_count_descriptors: Unhandled unbound descriptor range. briefly shows up and then it falls back to dx11 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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