[Bug 8933] Extremely slow in rendering when running Jane's USAF
30 Apr
2014
30 Apr
'14
2:32 p.m.
https://bugs.winehq.org/show_bug.cgi?id=8933 --- Comment #12 from Henri Verbeet <hverbeet(a)gmail.com> --- I think I can mostly reproduce this, although I don't have an exact fps count. The profiler claims about 30% of CPU time is spent in DSOUND_mixthread(), which seems excessive, and only very little in D3D code. My guess would be that this is more of a sound issue. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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